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Started by buying the two books that increase your money because, y'know, it makes the most financial sense to buy those first. Then I went for all the books and armour, then the most expensive gun I could find. The pistol seemed to work fine up 'till I bought the plasma gun, and I didn't really feel a difference between them. This was shortly after the first boss. After that, I played on normally for a while, exploring like you do, until I'd bought everything sheerly from looking for something to do with all the money I had kicking around. This was some time shortly after the second boss.After this point, instead of collecting and exploring like normal, I just sprinted to the end of the dungeon as fast as I could without knowing the layout. I got all the achievements except the 250 coins and the character specific achievements. After realising that all the characters were the same, I decided I did not want to 100% the achievements for this game.
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Great game, but I was really expecting more from the different characters. Either different possible equipment or different ability sets (like maybe the psycho moves really fast and the gentleman is a tank). I guess I was just a bit disappointed that the difference was just a new skin.
Also, hold 'A' then 'D'.
Unleash the moonwalk, baby.
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These heroes aren't random, they're the only 5 people in the world who can kill monsters and do a moonwalk at same time.
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I'd like to see each character offer something different, especially the unlockable ones. Melee with the psycho anyone? Great little game though.
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I was hoping the different character would have other set of equipement. Or at least other set of books (4/5 because of that). If you want us to restart, you need to make those enemies a lot stronger the second try. What else... oh yeah ! the weapons are really too easy to skip. Not enough difference/no speciality/easy targets. You can easily skip to the last weapon which make the game enven more easier afterward.
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Waaay too easy. I'd say it was too short, but with how early on I stopped caring about money or health (Having bought everything except for a few guns in the middle), that wouldn't make sense. 3/5 for having a useable interface, redundancy in controls, and good graphics/sound/music. Score would be higher with an improved variety of guns and gameplay
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Very simple and easy, as is typical of games by Wobly. Was a little surprised at how early on I could get the best gun. Still relatively enjoyable, regardless.
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IMHO quite too easy upgrade buying. Bigger upgrade tree and more difficult enemies would make this game a true 5/5. On the other hand great graphics and music, keep it up guys:)
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Simple, fun, and the music is very good. Achievements and upgrades aren't the main focus, but have a place in the whole thing - unlike most other games. Wouldn't mind something more complicated, but only as bonuses or something. Extra stage pack with better enemy AI? One minor fail: if you make a game with pure keyboard controls, make the menus keyboard-accessible, too.
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Very nice game, too easy though. The money system could use a little revision, its way too easy to buy everything, you can just skip from the first to the last weapon and forget about the others since they dont offer anything worth the money.
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The controls ask to use both hands on the keyboard but we have to use the mouse for the upgrade screen? How about customizable controls? Or at least another option to let us fire with the mouse?
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if you collect coins and die then those collected coins are not decreased. By this method a player can collect infinite coins at first stage only, This is a bug you should fix it
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Good game, but too bad you can easily get the strongest weapon in the first world already.. Makes the other worlds boring. 4/5
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Pretty fun game but it is relay easy if you upgrade the amount of money you get. and the first 2 bosses are just a joke! what could have made the game better would be if it was about 3x longer, more upgrades, make the upgrades more expensive, and harder and not so un origenal bosses. over all still a fun game 4.5/5 P.S. the only thing that was exualy hard was the last boss, he was hard.
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not bad, but a bit mundane. tried out all the weapons, but they were basically not too differnt. would be nice if weapons had some sort of special effects. (perhaps upgradable?) also, you might want to do sth with the enemies. right now it's sorta like target practice.
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Now this is a hot game. Megaman shooting with nice upgrades. The music is pumping and fits right in with the game pace. I would have liked a jump upgrade. Double jump or just increased height. I've found a few places where if you fall, that's it. You miss out on other paths. Other than this, spot on. Would have been a hit in the SNES days. I could easily see this as a handheld game.