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A bit more tempo should help the player feel that the operation is serious and he definitely can act quickly enough when he has to (but not frustratingly quickly, of course). Some stealth tricks like hiding in the darkness do work fine for such ops. Maybe musical atmosphere would make it a bit more exciting to read the texts. A nice background voice reading the letters could add some excitement as well, but it depends on how it sounds.
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FINISH IT! FINISH IT! FINISH IT! i was really irratated when i was in the next misson and it just stopped.NOW FINISH IT! or i will find u
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Finish it,I enjoyed playing it.Shout me when you do it.It's a 5/5 + Fav,that's because I like Adventure/rpg games. =)
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Please finish the game. It's frustrating getting to the next mission and then it just stops! It's pretty good so far. Make it even trickier.
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I understand the grammar and story is lacking. When i wrote it i just was working more on gameplay, even though the gameplay is pretty bad. It is only the second game i have made using flash and obviously, i am no artist. The final version will have a more in depth story and all the grammar will be correct.
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Not a bad start at all, you should definitely continue it. My main comment would be that there are a few language issues (spellings etc.) that need to be tidied - but if you want someone to proof it, get in touch.
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Move forward, but the main thing is the writing. It's not a graphics driven game, so the writing and story need to be really beefed up. Get someone involved who can write. Then you code it.
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Maybe a bug?: after put the blue clothes on, i canĀ“t go back to the hallway...the game puts me automaticly back to the lockers. :<