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Dude it would be nice if you add Turrets or friends die and you gotta add mini gun dude like darts! and dude add robots or something like that robot strong metal (can be killed by mini gun) NICE GAME BUDY I LUV IT IM GONNA TELL MY FRIENDS!
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Great game but the lvl 100 was hard ._. i was left with 3 health wasn't able to kill him and I had all sorts of mines everywhere
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i love the pixely graphics. i always did but dont know why. the game is awesome though, and i gave it a 5/5 and, i must say it deserved it. everything went together so well! the music, visuals and game play all fit together like a puzzle.i love this and hope to see more like this!
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I was on the last wave with the swallower boss,and i only had 3 lives.The swallower didnt probably have more than 10% of his health left when he made it through the field and I LOST!!
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So the game lagged out and the screen just gave me an exclamation mark right when I was about to kill the final boss.
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Lol , i bought the Star wand first >.< (because i saw it was the last one and probably the strongest/most expensive)...
And i won HARD with a tactic : 4 Star friends - 2 sniper friends - 2 axe friends - 1 poison friend and 1 slow friend.
At earlier levels you dont need much , you just need star wands , then later buy axes and snipers ... and when you realize that you cant kill a boss or a wave of enemies , immediately buy poison and slow.
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Perhaps you could have multiple options such as instead of just the lowest enemy the lowest enemy to the right or left, it gets annoying when I put them on going solo and they all end up bunching together anyways =/
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by the way i have an idea for a new sniper special which will not waste cash A upgrade that when hits something the target will get knock backed
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Awesome game, great job *o* instant fav s over D: will there be a sequel? :D
Also: is it possible to add a endless survival mode to the game? That would be AWESOME!
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Needs a Goin' Solo+ mode, where others wont go attack the same enemy, even if there aren't any others around. Also a Stay+ so that they stay in a certain area, but never leave. If enemies come one at a time, all your guys end up in a single crowd.