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i like the idea and it has some potential if youd upgrade graphics and make longer game im sure it culd only get better :)
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The games difficulty is to rudementry,I've played this game maybe a few dozen times in the last 2 years, for the first few months I could ever get past easy, then I found out you could upgrade buildings (stupid me) and slowly progressed to playing apocalypse after another week. About a year later I finally defeated Apocalypse mode hanging by just a thread, and now, many months later, I easily defeated apocalype mode on my first try (ended with 3 billion population, 10 trillion $, and all slots with lvl 3 missle silos) There needs to be a new more dynamic difficulty level that will test any level of defense instead of being a win or lose situation strictly based off your timing and current strength.
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That isn't overkill. Thats just a fortunate byproduct LOL. Anyway it just so happens THERE IS A TD RPG. Its just not a flash. It actually has a storyline and its a TD. And its in 3d (not flash sorry). And I think somebody else made the first flash TD RPG
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tell me if this is overkill, ending population 4230 million peoples and 14490 billion dollars i will now be able to buy my dream vacation home on mars woot
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damn you, alien armada! i got killed in apocalypse mode after 40 mins of playing as suddenly like 10 boss ships appeared.....
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I like the fact that the alien AI seems quite tactical. I don't like the fact that the human AI (controlling how your turrets shoot) seems quite stupid. It would be a lot better if you could control how the towers fired, either by choosing a target for each turret individually or assign directions to fire at specific targets, like closest, strongest, weakest etc.
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part 3
As the games stands on "easy" I barely even have enough reasouces to explore the other reasher options such as the "Planet Shield". Give us an ensetive to continue to play. Make a "Boss" level that would cause us to use that option, however give us a way to make that much money relatively faster so that we can reach such an epic grand stand to fight and protect earth.
Outside of the "money" issue I DO LIKE this game. I would like to see a sequal to this game. This game has great potential for much more imperessive levels that would make this an instant favorite and it's sequals. :-) Keep up the good work
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part 2
I think the game needs to allow an option to research enemy technology to advance to higher defense and offense technology. I also think game should allow for more return income with every kill. Another sugestion would be to be to create levels or stages so that after "X" amount of waves the player would get "X" amount in points, money, and perhaps an upgrade or two to advance to the next level with even tougher waves. For example "easy" might have 12 stages of alien waves and at the end of each stage allow us to have a "reward" for what we have left, the amount it took to survive, and how many we have in our population to give a percentage of extra point and money so that we can make repairs, upgrade 2 or 3 items (with as many blocks you give us maybe even 4), or enough for the player to upgrade 2 defense items, 1 offense, allow us to buy maybe 3 more items, and then on to the next stage.
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Part 1
I like this game. It's not bad. The make up and structure have potential to be a great arcade game. The music score is very good. I especialy enjoyed how you introduced the piano in the score, soft, elegant, firm and keeping with the enviornment, adventure, and action. You almost get a sense of being a part of a space action movie in which survival depends on the hero. The Player. Great quality. I do have some issue, however.
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really easy just have to build the front lines with ion cannons and then 2 missiles in the middle once u research them
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If you make a sequel I think resources would make more sense than money seeing as how in a near earth destruction scenario governments would create drafts for military and labor creating a communist-like system in a final attempt to save the human race at the cost of peoples happieness
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The hard badge is ridiculously long, needs to be a quicker speed up button or pauses between rounds to set up defense and then click the next wave manually.
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There's not enough things to spend money on. You should have a rolling "US Deficit" that gives you a bonus if you manage to pay it off.
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the hard badge is more of an endurance badge. Finished easy, and immediatly went to apocolypse and won on the first try.
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I love this game but the problem is at a certain point you end up having no more room, and no more upgrades and just sit waiting for the end. Really needs a sequel.
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Good game, though I don't understand how 1 shot from an alien spacechip can wipe out 2 million people at a time. Unless they are nukes, then I don't get it.
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Game is so F****** Har how am i supposed to keep humanty alive if i lose more humans then i can even make by my bunkers!
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If you lose it says, "something about the human race being destroyed, but in the up side real estate prices have gone down a bit."
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its a genious game.
but i dont like the people who say "MAKE...A...SEQUEL" and similar things because the game is good as it is, you should enjoy it instead of saying "make more free entertainment for me and spend some other months of work because this one isnt enough for me".