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The tank controls make moving pointless, and prioritize armor and rate of fire upgrades. Other than that it could be enjoyable... just not my cup of tea.
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Quite a small game, I am disappointed it isn't a unity game, flash is slow simple and glitchy. No SFX volume bar and graphics are very simple. I got bored of it after about 10 minutes 2/5
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Starbase glitch happened. It says "failed to remove item from list" when I try to buy stuff and i can not leave Starbase.
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Oh joy, blow up a few ships, visit the big starbase for repairs and stay forever. Apparently the repair crew is on strike.
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well thats a huge shame, this was one of my favorite space shooting games and i was looking forward to replaying it. only to find it is now glitched and i cant seem to leave the starbase. how utterly dissapointing.
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Seems like you aren't getting kicked far enough away from the starbase when you 'leave'. When you exit a wormhole you are quite a distance away, but from the starbase you are almost on top of it. So even if you can exit, if you travel in the wrong direction, you will go back in. Seems that if you just put us a bit of a distance away upon 'leave' everything will be just fine.
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since you just asked in the game news: the bug of not being able to leave starbase just happened to me. i click leave and then i'm right back in it.
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hey buddy the glitch is still here. just make it autosave after everyjump and make it so you need to press a button to enter the base
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Players are still finding the Inventory/Starbase bug since the update release in July. I'm glad you're working on a sequel, but this game is still up, and people would still like to play. Please respond to your players.
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There is a major bug. After I complete the missile launcher mission I decide to go back to the starbase. I identify and sell the artifact. Then I click Leave Starbase, but it keeps reloading the starbase over and over again, I can't leave it. I tried reloading the game and it still does the same thing. Please fix it, because I love this game.
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I've done some experiments with that bug (can't leave starbase), and it appears to only occur after combat in another star system (not Alpha Draconis). With auto-save off, I went to the next star system (Beta Draconis), did nothing there, returned to base, and I could leave just fine. Went to that same system, got into combat, returned to base, and then the bug occured.
Hope this helps with debugging. I love the game.
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This probably isn't too helpful, but seeing that you haven't yet fixed the starbase bug (which based on the comments seems to have existed for a long time), I thought that I would at least attempt to help.
I could be wrong, but it looks like you get stuck on the starbase because when you leave you are still within the starbase radius which seems to be the condition for landing. I suggest making landing on the starbase require pressing a key like "L" or perhaps moving the craft to x+r*cos(theta), y+r*sin(theta) when you take off.
I really like this game though. I give it a 5/5 and would love to play more if only I could get out of the starbase...
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Checking autosave to 'on' seems to stop the can't-leave-starbase bug, but you have to do it again each time you leave starbase. So, if you've already got it on (rom checking it the previous level) you have to quickly choose 'quit' at the start of the level, then you can go to options, uncheck it, and restart the level with it unchecked, so that you can check it and fix the bug for that level. Did that make any sense?