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How in God's love can you find the secret system for the last mission? I go to alpha Crucis and there is no new gate. Is this a bug?
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I was initially very enthusiastic about this game. Sadly I realized this is an unfinished project. :( Why not give us the possibility to grind secondary missions or at least kill a few ships to upgrade our stuff? The way it is now is at best "interesting". Could be so much better.
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too bad that this game is to short and you can shot enemys outside of you sight. The easiest strategy for the Final Showdown: just stay and shot in the direction of the enemy... this makes it way to simple and easy and thats not realy a "hard" badge :/
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HOW DO YOU BEAT THE LAST BOSS?!
So far I fly in, missle lock a section, and blow it up, but there isn't enough missles to kill all of them, so am I supposed to use blasters? I have the Annilator, but it does hardly anything , plus I get obliterated when I get in blaster range
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Well... really neat game engine. Would love to see this developed more. On this game, I got stuck on the "Eye of the Storm" mission; I've mapped and cleared every star system in the game and I just don't know what else to do. The quest doesn't complete. Also, the game keeps turning the music back up.
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Well done game, would love to see an expanded version!
Preferably with some of the suggestions from everyone else and maybe a face to the enemy?
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Had a lot of potential that it just didn't use. Missing so many things that would put this at the top of the charts. 4/5. A few things though: 1) Why does the final boss drop something to fabricate missiles? I managed to destroy that 2nd to last so it was completely useless at that point. 2) There needs to be a way to gain credits by destroying random pirates or "side missions". You can't even come CLOSE to getting all of the upgrades, so why not help out a little? 3) The scanner needs to be upgradable.. the range seems so small. 4) You should really be able to fight alongside allies, I just took out an entire fleet and a half by myself. Maybe buying wingmen? 5) You should be able to cancel the Jump Drive after you've hit shift, some button that cancels it out. 6) Other starbases, but that would require a bigger game (which would be awesome). Great job!
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When I try to lower the level of sound in the options, i lower it, and it will go down but when i switch areas by going to a worm hole, the sound resets back to its louder former level, when I go to the menu it will still have the level saved, and when i exit it will be fixed, but i have to keep going to the menu every 10 seconds to a minute.
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Found the first couple of missions extremely hard, after that bought all the armors and the rest was a breeze. Needed a way to buy missles, and the game goes way too fast from "you have no chance, run away" to "go destroy the super base."
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If you pick up missiles but your missile launcher is in cargo you should still be able to pick them up and put them in the cargo launcher if it has room. I don't want to have to momentarily equip the launcher just to refill some missiles
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There should be something to bring up the current objectives. I played last Friday, and now I forget what I'm supposed to do.
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- We need a map of the star systems! We get lost!
- Key Shortcuts? "M" Map "Q" Missions "I" Inventory
- Upgrade the radar?
- Change the color of the ships
Take all of these for consideration on Starcom 2?
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person who made this game i dont know if your still looking at your comments but i can say this when you make a game you should make it for the fun of it not for profit now if you were to make a sequel and a good one big enough to put on a cd then you can make a good profit. now if it were me making a game id do it for the fun of it and have people enjoy it cause really i dont need or want the money for doing something i like to do
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Overall I enjoyed the game. the ending could have used a little something to it at least credits. I also think it would be nice to so be able to go into a random spawning enemy zone after you beat the game so you can earn money to max out your ship and try everything. The boss fight seems like the only way is to hit and run. maybe if you maxed defenses but I still don't think you could ever take it head on. I had to jump in and shoot missiles then jump out. you defiantly could make a good sequel out of this keep up the good work.
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:P I don't like this game I'm lost in space witch REALLY SUCKS I went back though a blackhole looking for the shop and I never found it....or the blackhole I was stuck in space without a map this game sucks
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Would be nice if I could resize the game. Going into cinematic mode just leaves a large white space since the dimensions of the game are hard coded and it doesn't scale. I run at 1680x1050 resolution so the game itself is just a tiny, tiny window on my screen and it's very hard to see what's going on. I get that this game is 4 years old, but come on. I know people weren't still using 600x800 in 2009 either...
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Unless you want to start over after getting 3/4 of the way to finishing the game, DO NOT go to the -397 x 6317 coordinates in Alpha Crucis until your told too.
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wonders how many people complaining about this game reazile it was made in 2009... its a 4 year old flash game... of course it has a horrible ui.
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Game got stuck after completing "Mission: The Frontlines". The "Missions" menu option said the mission was completed but nothing happened after that.
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game plays like garbage. Literally like garbage, moving around is horrible. I just cannot get how this game was allowed to get put on the site.
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I don't like how the informational messages block sight of the playing field. Until you can get rid of the messages you're a sitting duck. :|
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Would be nice to be able to buy missle reloads. Plus, there were no instructions on how to use the havoc, so i can't even figure out how to shoothe thing.