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I agree with kiorull.
But another thing, different maps please. I think that's the reason the game is under-rated here. Not enough variety in gameplay and tactics.
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This is a great game, shows that gameplay is more important than graphics. In V2 work on graphics and more achievements and you'll have a world wide hit :)
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if you kill all the creeps on the screen and the timer for the next wave runs out at the same time it sends the next two waves. might wanna fix that.
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I think there is a bug:
killing the last creep of a wave calls next wave; when clock reaches 0, it calls the next wave. When you kill the last creep at the same instant when the clock reaches 0, 2 waves are called!
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slow + 3 splash in a corner is devastating. Upgrade to max. Add one air tower when needed. Between rounds upgrade air, splash, slow, and money. Start with as splash in a corner, add slow + 2 others. Easy.
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found a bug, when getting permanant upgrades for slow towers, the slow amount goes up properly for a level one in game slow tower, but upgrades for it do not gain from the permanant upgrades. In fact, 2 perma upgrades give it 48 slow while upgrading it in game would drop it to 45
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Definitely a good start. Glad to see it wasn't total crap like so many TD's. My one suggestion is that you need to do something a little different, some kind of twist to make the game stand out.
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well its better circle td then a bs td where its basicly a straight line or curve with 4 towers then a rofl rigged tower with shitty graphics....
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like what delta said this game is fairly boring work on grapics and still playable but no point in playing nice go though
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Has all the elements that make a playable TD and none of the elements that make it worth mentioning to anyone ever.
This game was both ugly and boring, and while it rewards the player for multiple plays by offering upgrades for points earned in gameplay it does nothing to make me desire to play it over.
Also, should probably say that you need to click on the Wyzau games screen. Usually those are links to sites in other games...
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The tool tips on the slow towers sais that, once u upgraded them a bit, they will slow LESS if u upgrade them...?
Think that needs fixing :P
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Good concept but needs alot of work to it.More maps,show tower fire speed,better towers/better balance,pause and speed up buttons,maybe make easy med hard modes etc.
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Look 'n feel isn't intuitive enough. Also the towermix is out of balans.
The idea to differ from other TD is cewl though. 3/3
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LOL!
i cant remember what i did but all of a sudden i had "NaN" gold (infinate)
to bad it was at the end of the game XD
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A couple of times I've beaten the last enemy on the screen between the start of a wave and when the first enemy appears. This means I fight two waves at once without calling early.
Maybe send out the next wave if there are no enemies on the screen AND there are none queued to come out?
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easy, boring... needs a fast play button... once you've got a basic defence set up... ur just sat around waiting for the game to finish
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ya its too easy, jsut build towers and upgrade them, only trick is being ready for air. needs something interesting 3/5