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"hey man your shields are low you need to retreat"
"Okay but which way do you want me to go, it's never-ending space."
"Oh you know directly into the boss
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It would be nice something else to tell that the shield is ready, like a line around our ship, instead of looking to the left and get hit
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I swear the defense wave is highly likely to not trigger when you click your mouse button if there is alot of bullets on the screen
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u need 1 million gold to max every thing out :D 200,000 for rocketes 100,000 for wep damage 100,000 for wep speed about 120,000 for shield of ship max, u need 100,000 for speed of ship to get max, u need 12,000 each for back and front corner lasers , u need 28,000 each for back and side lasers, u need 24,000 for front lasers to get max, u need 114,000 for ships shield wave regen to max,u need 84,000 for ship defensive wave size to max
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So freaking done with this...am I the only one that feels fully upgraded speed should mean the ship keeps up with the mouse?
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A lot of the time I try to click to get the shield up and it won't do it until I click it twice, is it supposed to be double click? I'm having to do every level over and over just to get the star because the shield isn't working properly...
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The hard badge is not hard if you have all the upgrades. : ) Anyway, great game. Only possible way to make it better would be when you upgrade the laser reload rate enough it becomes a continuous laser. 5/5 Stars
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I love how can sit on some bosses and "Shotgun" them for a quicker kill instead of just getting disintigrated because of touching them.
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Baby's First Bullet Hell!
Great game. Ramps up the difficulty slowly enough you can either follow the learning curve or simply upgrade past the potential risk. The only complaint I can possibly come up with is that lag intensive sections tend to make the mouse click for shield not fire correctly. You click the button... nothing happens. Not sure if this is a problem with WASD-Space.
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Apparently I move so fast that old people can't see me!!! Great game. Really enjoyed killing a couple hours on this one. Ran out of upgrades pretty quick :( Perhaps a shield that stays on for 3 seconds? Or some reenforcements appear fpor 3-5 seconds? I don't know.
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I do love an 'upgrades' game that lets you go back to level 1 with full power and wipe 'em out in a couple of seconds.
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Nice little game, especially the amount of upgrades. The gigantic hitbox of your ship needs some getting used to, tho.
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Ah, Pixelvader. This game is really interesting.
Although the foes might be frustrating at times, they actually taught me something very important. If you get defeated, don't back down and give up. Instead, you should learn the patterns of your enemies' attacks and aim to grab as many key upgrades as possible to defeat them quickly.
Level 11 was the most difficult level for me, as I'm sure it has been for a lot of other fellow players as well. However, after failing around five times, I finally realized what you need to have in a situation like this- Patience. Sure, the upgrades help a lot, but learning how to patiently evade the bullets is also very important. Both of those things helped me beat the game.
The game is great, The rating is not excellent, but I am sure that it will get better as time passes.
But I'm talking too much! So, what I will say to end this is... thank you. For the great game.
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Mostly a good game, but there's inexplicably HUGE amounts of lag, even while playing on hardware that can run CS:GO, TF2, Overwatch etc. with no issues.
Frame perfect accuracy is incredibly important in bullet hell games,and you just can't be frame perfect when the game is constantly lagging.
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Is it my imagination or does it get laggier when there are more flying bullets on screen? The mouse moves don't seem to be noticed by the game so much when it gets busy?
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you know, if you can just go that 2 inches deeper into space to fly past all bullets and bosses, why not just do that in the first place and not have to fight at all?