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Comments for Greedy Ghouls

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Vledoc

Mar. 13, 2014

Under rating threshold (show) Can't see anything because the everything is black. 1/10

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(0)

darkdragon3

Jan. 05, 2014

Under rating threshold (show) too hard to level up past level 7, 4/5

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(1)

Djbaby14

Jan. 01, 2014

Under rating threshold (show) First 3 levels no missing? Easy, just get a ak-47 and aim precisely. Shoot one and one at a time, and buy those first freeze ground/air. You can even hit those flying ones with your body if you want to be 100% sure. Just a thought though...

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(1)

Asher3

Jun. 01, 2013

Under rating threshold (show) yea the challenge for first 3 levels without missing is the reason I am stopping and will not be coming back 3/5

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(4)

Runner_pie

Apr. 02, 2013

Under rating threshold (show) HA! HAHAHA I did it!!

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(-2)

Jennifer64

Mar. 23, 2013

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(-8)

throckmeisterz

Jan. 29, 2013

Under rating threshold (show) autofire would make me keep playing. as is i think i would give it 2 or 3/5 but don't really feel comfortable actually rating as i didn't play very long

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(-1)

sirver2011

Dec. 17, 2012

Under rating threshold (show) Nice Game

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(1)

thonas

Nov. 25, 2012

Under rating threshold (show) 120 sec windfall can be done by leaving one monster left at the end of a day

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(0)

coolguy455

Nov. 22, 2012

Under rating threshold (show) The 6th weapon is a lazer gun that kills muiltiple enemies but doesnt have a real good fire rate Hope dis helps u :D

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(0)

omega777

Nov. 06, 2012

Under rating threshold (show) The 5th weapon, the super machine gun, gave me super bad sticky keys. Probably my cpu, so 4/5 anyways.

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(1)

nray93

Nov. 05, 2012

Under rating threshold (show) There is a pretty interesting Bug in there: If you open AND close the shop after you died you continue with full health but an invisible character. Otherwise it is a pretty nice game through some tasks like 120 sec windfall can be really frustrating since enemy projectiles have the same color as the tree.

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(2)

ilikeporkchops

Nov. 03, 2012

Under rating threshold (show) pretty dang good game i like it!

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(2)

ivanescalante

Nov. 03, 2012

Under rating threshold (show) me ha gustado mucho is very good

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(2)

mcflaytus

Oct. 30, 2012

Under rating threshold (show) vague task description, everything in black... so dodging ''shurikens'' is needlessly hard.

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(0)

Stormoat

Oct. 28, 2012

Under rating threshold (show) Note to self : Now you can plant money on trees

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(1)

toonster75

Oct. 26, 2012

Under rating threshold (show) Great game, it just needs achievements

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(-1)

fredthebadger

Oct. 22, 2012

Under rating threshold (show) what are all the weapons? I have bought 6, counting the pistol. the AK is the second, the shotgun is next, then the grenade launcher, then a super-fast machine gun, and then I finally got the laser rifle. However there is at least one more gun for 50,000, and I don't know if it would be worth it.

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(-1)

kyogrekool

Oct. 22, 2012

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(-5)

Gallade

Oct. 22, 2012

Under rating threshold (show) It's incredible how such interesting games can be completely RUINED by something like a poorly-chosen color scheme.

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(5)

Shiro96

Oct. 20, 2012

Under rating threshold (show) Black 'n' white is cool sometimes, but i would have separated it: Anything static but you and the enemies: black everything else: white. You almost cant see their shots!

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(-2)

baracole

Oct. 16, 2012

Under rating threshold (show) The game is nice, but the task descriptions are very unclear: windfall mode 30 seconds; does that mean non stop or total? Kill fifty enemies in the air; does that mean when i'm in the air, or enemies that are in the air? etc.

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(14)

uspusp

Aug. 16, 2012

Under rating threshold (show) i keep dieing gosh darn it

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(-1)

ali10068

Jul. 21, 2012

Under rating threshold (show) I like the music

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(1)

lionfish45

Jun. 04, 2012

Under rating threshold (show) love the music and the game, but this needs badges

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(3)

Burntskullcandy

May. 31, 2012

Under rating threshold (show) I hate the upgrade E button and it's hard to tell what I need to do to get a task sometimes.

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(0)

SkyBladeWarrior

Apr. 16, 2012

Under rating threshold (show)

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(-3)

iamlordjeezus

Mar. 14, 2012

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(-13)

Alteric

Feb. 27, 2012

Under rating threshold (show) Interesting game, could use a few tweaks and it would be even better. Like some other people must've said by now, change the color of the enemy projectiles, when the enemy projectile hits the ground it shouldn't be able to still hurt you, lower the price a little or make the weapon upgrades more efficient.

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(7)

Rakuen

Feb. 27, 2012

Under rating threshold (show) Wonderful idea, but needs some improving and badges!

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(4)

hockeymidget12

Feb. 26, 2012

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(-7)

SilverEMP

Feb. 26, 2012

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(-11)

angeldavid2

Feb. 26, 2012

Under rating threshold (show) glitch when you die open the shop then close it an bad guys should come click and you will shoot but you cant move then you can save up your money scince it dosent restart and when you think you have enough money buy a bunch of turrets and countine normally make sure when you open the shop its where it shows your overall score and stuff hope this helped

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(3)

chaosXbreaker

Feb. 25, 2012

Under rating threshold (show) i've always wanted an upside down bunny XD

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(1)

wooli

Feb. 25, 2012

Under rating threshold (show) not missing a single shot by day 3? just dont fire a single shot buy 2 turrets and use your body to kill the rest :p

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(1)

Ledux

Feb. 25, 2012

Under rating threshold (show) What does it mean windfall I don't get it. All the task should have a deeper explanation available for noobs like me :D

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(1)

krathar

Feb. 24, 2012

Under rating threshold (show) So I'm guessing the part where the money collected becomes NaN and the price for the turret and the gun becomes undefined is a bug?

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(0)

Kaltherzigh

Feb. 24, 2012

Under rating threshold (show) I see black projectiles i want them painted red. No black shurikens anymore i want them to turn red.

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(7)

miridigi

Feb. 23, 2012

Under rating threshold (show) Love the art and gameplay, but I do have a few issues; - Change the colour of the enemy projectiles, thy are far too difficult to see later in the game. - Windfall mode needs work. When I've gotten it built up to 40 or so seconds (which is difficult enough) I shouldn't completely reset after one hit. Maybe have it take off second per hit or something. - Levelling up is a huge chore. Perhaps give bonuses for each task completed instead of each set of tasks.

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(4)

trollarc4

Feb. 23, 2012

Under rating threshold (show) 50 kills in the air? pretty sure im doing it but not getting it. please help

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(0)

sofgiese

Feb. 23, 2012

Under rating threshold (show) I have to say that certain tasks would be easier if they were just earlier on the task list with the way the game is set up right now. Since enemies and projectiles are solid black and can't be seen against the tree in the background, for example on task 7 '2 minutes of windfall' is impossible to begin with the prospect of actually getting it done later than day 1 just because the tree is so large at that time that later than day 3, I'll occasionally dodge into a projectile for not knowing where it is. It's not a terrible game, but when the difficulty is set on mechanics that seem unfair rather than actual challenge, it feels like the game itself is cheating the player.

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(0)

johneeeboi

Feb. 23, 2012

Under rating threshold (show) task level 6 collect 100 rings -.- i have counted myself collecting 167 befor i died yet still have to collect 100 like wtf

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(1)

doppey

Feb. 22, 2012

Under rating threshold (show) Bug with the laser, every shot that comes out of it stays on screen and wont vanish after. Was fun filling the screen with them till i couldnt see anything. Had to reload tab after that.

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(1)

Veritude

Feb. 22, 2012

Under rating threshold (show) liking it, except for one aspect. with the laser... well, it's one of those things. if i can tell that i just shot someone in the face, it's frustrating for it not to do anything. this isn't complaining about the programming choices so much as the gaming aesthetics. i'm so used to the convention 'when in doubt, shot them in the head' that when i'm getting swarmed, i go for the head without thinking. watching said beam pass through is a wee bit frustrating. good game, though. maybe i'm just venting.

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(0)

benubird

Feb. 22, 2012

Under rating threshold (show) Actually, I really like the all-black colours. I know some people would prefer enemy shots were easier to see, but I find the all-black palette adds to the feel of the game - with more colours, or even with the shots changing to white when they overlap, it would be a different game, and I like this one.

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(0)

jmb1990

Feb. 22, 2012

Under rating threshold (show) On task set 6 I only seem to be able to get 12-13 rings on the 1st level then they stop spawning, it's out of 15, what am I doing wrong?

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(4)

wolfpack1029

Feb. 22, 2012

Under rating threshold (show) I like this game a lot. To me it seems like people are just complaining about aspects of the game that creates difficulty. The color scheme is awesome, my favorite part is that you know when the day is almost over. As for the enemy projectiles being the same color as the tree and the projectiles you fire makes you have to pay attention to every enemy on screen. If you want an easy game go play a different game.

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(-1)

Zorro_JK

Feb. 21, 2012

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(-6)

bananaman01

Feb. 21, 2012

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(-4)

YXXXROOKIEXXXY

Feb. 21, 2012

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(-8)

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