Under rating threshold (hideshow)
First 3 levels no missing? Easy, just get a ak-47 and aim precisely. Shoot one and one at a time, and buy those first freeze ground/air. You can even hit those flying ones with your body if you want to be 100% sure. Just a thought though...
Under rating threshold (hideshow)
autofire would make me keep playing. as is i think i would give it 2 or 3/5 but don't really feel comfortable actually rating as i didn't play very long
Under rating threshold (hideshow)
There is a pretty interesting Bug in there: If you open AND close the shop after you died you continue with full health but an invisible character.
Otherwise it is a pretty nice game through some tasks like 120 sec windfall can be really frustrating since enemy projectiles have the same color as the tree.
Under rating threshold (hideshow)
what are all the weapons? I have bought 6, counting the pistol. the AK is the second, the shotgun is next, then the grenade launcher, then a super-fast machine gun, and then I finally got the laser rifle. However there is at least one more gun for 50,000, and I don't know if it would be worth it.
Under rating threshold (hideshow)
Black 'n' white is cool sometimes, but i would have separated it: Anything static but you and the enemies: black everything else: white.
You almost cant see their shots!
Under rating threshold (hideshow)
The game is nice, but the task descriptions are very unclear: windfall mode 30 seconds; does that mean non stop or total?
Kill fifty enemies in the air; does that mean when i'm in the air, or enemies that are in the air? etc.
Under rating threshold (hideshow)
Interesting game, could use a few tweaks and it would be even better. Like some other people must've said by now, change the color of the enemy projectiles, when the enemy projectile hits the ground it shouldn't be able to still hurt you, lower the price a little or make the weapon upgrades more efficient.
Under rating threshold (hideshow)
glitch when you die open the shop then close it an bad guys should come click and you will shoot but you cant move then you can save up your money scince it dosent restart and when you think you have enough money buy a bunch of turrets and countine normally make sure when you open the shop its where it shows your overall score and stuff hope this helped
Under rating threshold (hideshow)
What does it mean windfall I don't get it. All the task should have a deeper explanation available for noobs like me :D
Under rating threshold (hideshow)
So I'm guessing the part where the money collected becomes NaN and the price for the turret and the gun becomes undefined is a bug?
Under rating threshold (hideshow)
Love the art and gameplay, but I do have a few issues;
- Change the colour of the enemy projectiles, thy are far too difficult to see later in the game.
- Windfall mode needs work. When I've gotten it built up to 40 or so seconds (which is difficult enough) I shouldn't completely reset after one hit. Maybe have it take off second per hit or something.
- Levelling up is a huge chore. Perhaps give bonuses for each task completed instead of each set of tasks.
Under rating threshold (hideshow)
I have to say that certain tasks would be easier if they were just earlier on the task list with the way the game is set up right now. Since enemies and projectiles are solid black and can't be seen against the tree in the background, for example on task 7 '2 minutes of windfall' is impossible to begin with the prospect of actually getting it done later than day 1 just because the tree is so large at that time that later than day 3, I'll occasionally dodge into a projectile for not knowing where it is. It's not a terrible game, but when the difficulty is set on mechanics that seem unfair rather than actual challenge, it feels like the game itself is cheating the player.
Under rating threshold (hideshow)
task level 6 collect 100 rings -.- i have counted myself collecting 167 befor i died yet still have to collect 100 like wtf
Under rating threshold (hideshow)
Bug with the laser, every shot that comes out of it stays on screen and wont vanish after. Was fun filling the screen with them till i couldnt see anything. Had to reload tab after that.
Under rating threshold (hideshow)
liking it, except for one aspect. with the laser... well, it's one of those things. if i can tell that i just shot someone in the face, it's frustrating for it not to do anything.
this isn't complaining about the programming choices so much as the gaming aesthetics. i'm so used to the convention 'when in doubt, shot them in the head' that when i'm getting swarmed, i go for the head without thinking. watching said beam pass through is a wee bit frustrating.
good game, though. maybe i'm just venting.
Under rating threshold (hideshow)
Actually, I really like the all-black colours. I know some people would prefer enemy shots were easier to see, but I find the all-black palette adds to the feel of the game - with more colours, or even with the shots changing to white when they overlap, it would be a different game, and I like this one.
Under rating threshold (hideshow)
On task set 6 I only seem to be able to get 12-13 rings on the 1st level then they stop spawning, it's out of 15, what am I doing wrong?
Under rating threshold (hideshow)
I like this game a lot. To me it seems like people are just complaining about aspects of the game that creates difficulty. The color scheme is awesome, my favorite part is that you know when the day is almost over. As for the enemy projectiles being the same color as the tree and the projectiles you fire makes you have to pay attention to every enemy on screen. If you want an easy game go play a different game.