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Comments for Greedy Ghouls

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xgrassx

Feb. 20, 2012

Under rating threshold (show) how i do windfall mode?

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(0)

gtapsp3

Feb. 20, 2012

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(-5)

dany3014

Feb. 20, 2012

Under rating threshold (show) good game

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(2)

dragonflamesx45

Feb. 20, 2012

Under rating threshold (show) Windfall mode for 118.9 seconds. *Twitch*

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(2)

Elll

Feb. 20, 2012

Under rating threshold (show) Woah, the game bugs when you go past day 10 and buy the 100000 turret upgrade, your money is NaN and you can buy infinite turrets and "upgrade your weapon" (I had the electric rifle), after which sadly you can't shoot anymore :c

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(4)

Snuitje

Feb. 20, 2012

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(-6)

youmatoto

Feb. 20, 2012

Under rating threshold (show) I change my weapon laser. but this disturb flash

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(1)

lookatmyhorse

Feb. 20, 2012

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(-8)

knight622

Feb. 20, 2012

Under rating threshold (show) Reply to the weapons upgrade system: Do a shop like the turrets have for it.

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(0)

gietertje

Feb. 20, 2012

Under rating threshold (show) needs badges!!! awesome game, but indeed a other colour for the enemy projectiles, 4/5

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(-2)

bloundhound

Feb. 20, 2012

Under rating threshold (show) fun game but got annoyd on the 7th task 2 minutes windfall mode for the reason because most of of the time if you get hit you coulndt see the enemy fire because of the dissapering poof

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(2)

Locky

Feb. 20, 2012

Under rating threshold (show) Great game, but I think it could be much longer... :-) 5/5

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(-1)

mitazo

Feb. 20, 2012

Under rating threshold (show) won in 7th task :P

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(-1)

Camoybot

Feb. 20, 2012

Under rating threshold (show) Dat bunny

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(-1)

BrittanyP7

Feb. 20, 2012

Under rating threshold (show) needs badges

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(0)

ranger11

Feb. 20, 2012

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(-6)

ki11erryan

Feb. 20, 2012

Under rating threshold (show) Very good game! This is one of the games that i would play alot but there is some issues ofcourse its pretty hard that when your movements gets stuck and your just staning there dying other than that 5/5!

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(2)

BrianKerr

Feb. 19, 2012

Under rating threshold (show) The game becomes unresponsive at level 8 or when I upgrade to past the grenade launcher.

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(2)

FLThespian4056

Feb. 19, 2012

Under rating threshold (show) I like the simplicity of the color scheme, although a different color for enemy projectiles would be nice, especially since the money dropped by enemies flies towards you. My suggestions: 1) Health pickups. Even if they only show up every 5th day or so, they would balance out the difficulties caused by trying to avoid both enemies AND their projectiles in a game based on survival. 2) Fix the gun system. It's horrible to hit the space bar thinking your gun will shoot more bullets or get more powerful and have the entire playstyle shift, like going from a quick-fire rifle to a spread shotgun, to grenades that follow an arc path, etc. The guns beyond that are worthless. The laser beam is only decent in its ability to take out multiple enemies, but it somehow just isn't worth it. Make a shop for the guns, so we can see exactly what each gun is going to do before we buy it. Maybe make it a skill tree setup, so players can build the gun up the way they want, favoring fire rate, spread, etc.

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(4)

Izmejojo

Feb. 19, 2012

Under rating threshold (show) The badges in game just start getting stupid after awhile. As there is no way to regen health, this game gets aggravating around level 5, where there's so many enemies and random attacks that you can't see, that it's almost impossible to live. 3/5

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(1)

spykr147

Feb. 19, 2012

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(-8)

capkloud

Feb. 19, 2012

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(-5)

videogamer8888

Feb. 19, 2012

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(-3)

dieee

Feb. 19, 2012

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(-4)

millmaster

Feb. 19, 2012

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(-7)

videogamer8888

Feb. 19, 2012

Under rating threshold (show) to everyone:found a bug,you can place turrets at the end of 1 session,those turrets stay for the next session and are basicly there for free becuase you used money from the previous session,I love this game 5/5 and faved :3

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(2)

mixtapepanda

Feb. 19, 2012

Under rating threshold (show) WAY harder than it looked.

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(-1)

Haiming

Feb. 19, 2012

Under rating threshold (show) Very cool, but a little hard.

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(0)

Matthew6248

Feb. 19, 2012

Under rating threshold (show) BADGES PLEASE!

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(0)

evilsponge822

Feb. 19, 2012

Under rating threshold (show) the shotgun says derp :D

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(0)

mad73

Feb. 19, 2012

Under rating threshold (show) i would be nice to all a list with all the achivments is the game :).The enemies and the shurikins must be in diferent colors or black on some other dificulty

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(1)

uberubert

Feb. 19, 2012

Under rating threshold (show) I love the music

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(2)

CoverLoverLives

Feb. 19, 2012

Under rating threshold (show) i CAN'T move!

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(1)

toastkid77

Feb. 19, 2012

Under rating threshold (show) a good game it just needs some small changes 5/5 :)

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(0)

Agi311

Feb. 19, 2012

Under rating threshold (show) We all knew that one day Bloo from Foster's Home for Imaginary Friends would go Blak.

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(2)

Burnyoureyes

Feb. 19, 2012

Under rating threshold (show) There is an infinite life cheat in this game. First die. Then, go past the first screen and stop at the second. Open and close the turret menu, then you should have restarted your game at the start of the day you were just on. The only problems with this is that you cant leave the second menu or you will restart at day one, and your character is now invisible. Invisibility might not be a problem for later levelers, because your gun will fire often enough to tell you where you are. Please plus this so other people and the developer can see.

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(0)

Peterowsky

Feb. 19, 2012

Under rating threshold (show) lots of potential, but monochromatic game means i can't tell things apart, the screen is not big enough to maneuver properly, the enemies shots fired when i am on the ground beggining a jump seem to be aimed for the exact spot where i will start my descent, so they get me over 90% of the times even if change trajectory mid-air, turrets are way too expensive without getting the double money bonus all the time and getting said bonus becomes impossible without sacrificing health as soon as day 3. tweak some things and this game has enough potential to be among the top 20

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(3)

camcam2015

Feb. 19, 2012

Under rating threshold (show) WOW... All I can say is that this game is very awesome! There are a few things you might want to work out: 1. PLEASE make the projectiles a different color so that you can spot them easily. 2. When the player finishes an objective, that single objective should be replaced, and even awarded some money. 3. It would be nice that instead of having upgrades to change guns, you should add a leveling system to each of the guns to make the leveling system more versatile. 4. I haven't gotten that far in the game, but I noticed that there aren't that many turret options. If you could provide more options and integrate #3 into this, that would be AWESOME! Thanks for reading this! It would also be cool if you could port it as an iPod app.

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(5)

Orngeblu

Feb. 19, 2012

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(-3)

BlazingIce

Feb. 19, 2012

Under rating threshold (show) I think I found a bug: If I click suicide, and before I begin a new game, I hit 'E'. The turret menu opens up, and I can spend the rest of my money. Then I begin a new game, and the previous turrets are still there PLUS more starting money. Essentially, I can have twice the max of starting turrets.

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(4)

Thariel

Feb. 19, 2012

Under rating threshold (show) very hard game

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(1)

ilpalazzo64

Feb. 19, 2012

Under rating threshold (show) Overall I really enjoyed this game! However the upgrades need a little reworking. Turrets rise in cost way to rapidly!

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(1)

Deftpunk79

Feb. 19, 2012

Under rating threshold (show) Have had this issue on a few different computers. Using the beam/laser gun, You can't see the beam for 30-60 seconds. The gun still works, you just can't see the beam. After 30-60 Seconds every beam you fired pops on the screen. Basically whiting out the game. These will even pop back up after you get back to playing a new wave.

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(1)

UnD34dNuK3

Feb. 19, 2012

Under rating threshold (show) Good way to get the guns leveled up faster is not to unlock it right as soon as you get enough money. The easy way to do it is to add up the money for ex. take the second and third weapon are only 1500 apart if you save up the money you'll get both faster if you didn't add it up you would get 100 unlock the second weapon then would have to get 2500 for the next one

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(1)

Zeratul42

Feb. 19, 2012

Under rating threshold (show) To collect 15 rings in day 1: Jump a lot and don't worry about shooting or dying. For the level 7 goal: Get 200 windfall kills, does that mean 200 cumulatively or 200 in a single windfall?

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(1)

Wiggs

Feb. 19, 2012

Under rating threshold (show) how can you collect 15 rings in day 1? Thanks

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(0)

Alecdot

Feb. 19, 2012

Under rating threshold (show) Can't help but notice it looks like my gun is firing Sperm.

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(-1)

nat1sback

Feb. 19, 2012

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(-5)

ain84

Feb. 19, 2012

Under rating threshold (show) Longest 2 minutes in my life...

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(2)

venturesome

Feb. 19, 2012

Under rating threshold (show) Oh no, ... I beat another good game. Now what am I going to play?

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(0)

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