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Still has a few bugs: When you're in a narrow place with a box, and jump over it, sometimes you warp somewhere on the top of the ceiling.
In some levels your character keeps hovering a little over the floor and you can't press floor switchs (I think it haves something to do with the sticky black blocks on the top)
If you suicide in the last level when you're going to the sun, you restart whit a blackened stuck character. If you restart the level after eating the pill, the voice says you finished the game twice.
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this is hilarious. when you have the top hat, go to the medals room and push up against the wall and the hat changes.
Also, "danthezman" yes, you can
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OK, this is wierd. You need the secret that lets you teleport by clicking. When I beat the game the second time, I used the teleport to click into the place with the big pill. The camera stayed on the place where I clicked, and it did the thing where Joe eats the pill right below it. Then, after he ate it, he randomly teleported above the wall to the right. I flew right a bit more, and ended up offscreen! As in, the screen with the blue sky and the sun just ran out, and I was flying around in the background! Has this happened to anyone else?
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If the game is running slowly:
First right click the game and select Quality > Low.
Then right click again and select Settings and bring the 'local storage' option to unlimited.
This might not work for everyone, but it's just a suggestion if the lag is just unbearable on your PC like it is on my low-end junkmatron.
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(I am going to say this with the voice's voice.) So, I found a bug at the start of level 8. It is an insane bug that does NOT let me go on. I was just walking around like a little tiny bunny and when I got to the sheer start of level 8, my back was pinched in the door. And it hurt. A lot.
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'Badly optimized is a good way to describe the game. I think I'll reserve judgement until I get access to a computer that can actually run the game.
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Love the "American Psycho" reference. For those of you who didn't get it, it was where he says "Hey Joe, have a seat. Do you like Hewie Lewis?" If you still don't get it, watch the movie. Great scene and a great game.
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I don't have sound on, so I can't comment on the narrator, but this reminds me a lot of Oddworld for some reason. Very good!
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Whassat? JOHNNY UTAH?!? HELL YES! As usual, perfect voice acting from Utah. "The voice" was both funny, irritating, and endearing at the same time, and gave the story just enough depth. The music was lovely, worth listening to outside the game. Gameplay was suitably challenging, but it didn't get so bad you couldn't stand it. Artwork was superb, nice and clean. The one problem with this game is how buggy it is. After you become super-blob, things get weird. You explode randomly after returning to the menu, you get clipped into level entrances, etc.
Overall, great game. I dunno who gave it less than four stars, but they deserve to be slapped with a wet noodle. Anyone who gave it four instead of five: I'm watching you. One more mistake...
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is that intentional? i got stuck at the exit of level 8 after gaining the flight ability, and when i tried to quit to menu joe just keeps exploding...
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The music alone was enough to make me love this game, but the unique way of having the narrator give you a storyline (sort of) as well as teasing you whenever you die, was really entertaining. I tip my metaphorical hat to you, good sir!
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Joe: Super flight, teleportation, and mustache wearing skills... He ate the pill. Beat the game. With all his superpowers, boxes. Boxes still vex him...
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I absolutely love this game. The music is great and the voice and text had me laughing constantly. 5/5 And favorited. Now I'm just waiting for badges :D
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apparently you can break lvl 2 (after first win)
Just stay right under where the block will fall from. You explode and apparently so does the box >_>
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Whoa, found the reward for being AWESOME. Well hidden, and very amusing (won't spoil it for those who have yet to be awesome enough to find it)
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"Update 1.1
Box in level 16 fixed , no longer dissapears (In case a box dissapears, just refresh the page, you won’t lose any progress)"
Are you kidding me? If it still occurs you haven't fixed it... it's to bad, with the lag, it ruins the game, otherwise good jokes etc....
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disagree with a lot of people saying that you've put stuff in just to make your game look longer...and people saying it takes too long to push a box? if you could push them faster, the element of having to keep moving would make the game infinitely easier. i would assume the whole point you've added it is to make it more challenging. whilst working out the puzzle you can't stop moving. I guess some were fairly easy in terms of working out what you had to do, but id assume some harder ones may well appear in a second edition. personally i think you had the right balance of keeping people playing even when it gets frustrating. level 19 drove me insane :) 5/5
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The worst thing is - after returning from this game to my real work I feel like I have to typetypetypetype, because if I stop - I die. :D
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"because if joe stops moving, joe will die" Problem with that is it only counts horizontal movement on a flat surface...might wanna specify that.
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Level design shows a lot of hard work and great effort. There are parts of it where it's obvious that things were just thrown in not to be challenging, but tedious and annoying. By a certain level, the player has proven they understand certain concepts of the puzzle, and by putting in easy and time consuming puzzles followed by precision jumping, perfect time execution puzzles, you don't accomplish fun, you just made your game look longer because it always took 30+ seconds to get to the real puzzle. Kinda lame, but otherwise, well made.
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I can't move left or right in minigames or the options menu after beating the game and getting the cape. Is anyone else having this problem?