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Comments for Hordes and Lords

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sexsquatch

Nov. 01, 2012

Under rating threshold (show) great, but too short.

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(2)

Mastertek

Nov. 01, 2012

Under rating threshold (show)

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(-7)

CardiffWelshy

Nov. 01, 2012

Under rating threshold (show) would be cool if yo could select all units somehow

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(3)

Polored

Nov. 01, 2012

Under rating threshold (show) Fighting looks weird: soldiers run everywhere, swing their weapons in all direction, blood flies, battle rages... and the 2 flag bearers chat in the middle.

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(-2)

Ravensvoice

Nov. 01, 2012

Under rating threshold (show) felscar, look at how your squads grow as you increase in levels and you will get a feeling of at least part of what level does. increasing equipment is just a money issue (so is buying squads) this can be farmed though redoing levels gives less gold than the first time, xp I have found is only increased the first time i play a level, so that is definately finite. upon finishing my archers and starting troops where level 6, the last troops you can acquire where only 2 and 3. a level 2 catapult group was not larger than the lvl 1 if i recall, but maybe they just shoot better or faster.

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(1)

TheYfiles

Nov. 01, 2012

Under rating threshold (show) too short but great game anyway Thanks alot !

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(1)

EnconHUN

Nov. 01, 2012

Under rating threshold (show) I REALLY like the variety of monsters, but some visual changes would be good if i upgrade my squads. 5/5 anyway

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(1)

SadOne

Nov. 01, 2012

Under rating threshold (show) Great game, but it could be longer and a little bit more challenging :P

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(0)

kornii

Nov. 01, 2012

Under rating threshold (show) the epic battle between undead, hords, insects and human kind!

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(1)

carnidwarf

Nov. 01, 2012

Under rating threshold (show) there's only one feature missing : click and drag group selection ! *hint hint*

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(0)

Necroshade

Nov. 01, 2012

Under rating threshold (show) Fun, but a little simple

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Zoruss

Nov. 01, 2012

Under rating threshold (show) Good artwork, good gameplay. A few flaws, but nothing that can't be patched or expanded.

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shadowfan

Nov. 01, 2012

Under rating threshold (show) Hm i have noticed that when you replay a level you don't get xp is it a bug? or is it designed like that?

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(0)

Developer response from yarg__

Hey, I's a feature. :-) I've added answer to the tips.

guy2222

Nov. 01, 2012

Under rating threshold (show) Absolutely love it! Would be great to add some of the other elements from Dark Omen, too (Weapons etc...) :)

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(1)

Developer response from yarg__

As I've written earlier we wanted to add more cool stuff, but we must sometimes stop and finish the game. :-) But we are going to add everything you dream about in the sequel :-)

yarg__

Nov. 01, 2012

Under rating threshold (show) Hi! We are sorry, but we cannot answer to everyone, so we made TIPS section under instructions and we will populate it with answers to frequently asked question. Thank you for playing the game, we hope you like it! :-)

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(1)

Dawnwarrior1422

Nov. 01, 2012

Under rating threshold (show) Just. GREAT! All my hours of Dark Omen and Horned Rat, with dynamics and good gameplay =) 5/5! Reall hope to see more of this... With artifacts/spellcasters maybe, as well as with unit stats. I did not know my 8 spearmen were actually equivalent to 15 swordsman as regards effectiveness...

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(1)

Developer response from yarg__

Thank you! We are thinking about artifacts, spells, big maps and other cool things. Probably all of them will be in a sequel. :-)

logopile

Nov. 01, 2012

Under rating threshold (show) what do the different colors on the crown icons from finished battles indicate? did i miss something? note to the people complaining about being ambushed from behind in some levels; i agree, sneak attacks from the rear are totaly unheard of in war,and are a serious flaw in this game. :) i always leave my spearmen to guard my ranged units from behind, and haven't had any problems.

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(0)

Developer response from yarg__

Hi! The crowns are show how good you did the mission. I've written some tips, so you can read there about it!

CrickleBoy

Nov. 01, 2012

Under rating threshold (show) Level 4 is really annoying me!

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(0)

flint1423

Nov. 01, 2012

Under rating threshold (show) add badges :) pwease :)

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(-2)

flint1423

Nov. 01, 2012

Under rating threshold (show) Easy game :) and if people r having a hard time at last make a fortress at the middle :)

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(0)

UnDeAdOvErLoRd69

Nov. 01, 2012

Under rating threshold (show) I had alot of fun playing it however i thought it was a bit too simple but great unit actions and feel

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(1)

Felscar

Nov. 01, 2012

Under rating threshold (show) @heink1 aah, thank you, I hand't noticed that :)

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heink1

Nov. 01, 2012

Under rating threshold (show) @felscar the exp lvl augments the number of soldiers in the squad. As far as I know, it's not necessary to buy further upgrades

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(1)

Felscar

Nov. 01, 2012

Under rating threshold (show) Enjoyable game, as stated elsewhere on here it's a good nod to the old Dark Omen series. Just a couple of points:- -It's spelt "stricken" (not "striken") -It's not really clear what the xp level of your squads actually DOES - are you unable to buy further unit upgrades if you haven't got a high enough xp level? In any case, it's not something people are likely to run into, as the amount of money you get, even from repeating the earlier maps, seems to be a lot less than would be required for buying / upgrading all units to the max. Forgive me if I have pointed out something wrongly - I'm still playing through it so the answers may yet be in there. But good effort all round :)

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(1)

CACATOSA

Nov. 01, 2012

Under rating threshold (show) gran juego es puy entretenido

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(0)

bibiloco

Nov. 01, 2012

Under rating threshold (show) why can't we multi-select squads?

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(0)

LuisAlvaroT

Nov. 01, 2012

Under rating threshold (show) awsome , must transform this in a RTS MMO , i really like this ;)

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(1)

Faeyline

Nov. 01, 2012

Under rating threshold (show) The pathfinding of the unit is horrible, it's the main reason why you can lose the first map. In fact I've done the first 11 levels with the same method : stay still and don't move to engage ennemy unit. If you don't move, the unit don't run around the bushes ans trench like a bunch of braindead and can fight instead of dying while runing.

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(0)

Developer response from yarg__

We made horfix (VERION 1.3.1) so looks like is everything good now.

blashyrk

Nov. 01, 2012

Under rating threshold (show) Thats a nice semi;idle game to my point of view... You should let us know which team we set in the field before the battle. When clicking on a team, there is no details about it.

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(2)

MonsterreactioN

Nov. 01, 2012

Under rating threshold (show) 4.The chests, i don't like them. you have to break up your formation to get them. Only possible if you win no matter what you do. 5.Add possibilities to control the behavior of your units, things like hold the line. 6.it shouldn't be possible to just run through a enemy unit (ok it should be possible to run through range with cavalry etc, but it's just strange that you can run through pikes with your infantry, and it makes it harder to control your unit). Overall i would love to see a sequel which is more tactic. P.S. i see the Kongregate adv. too

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(6)

Developer response from yarg__

Thanks for your big participation! Your suggestion are great but it'll take alot of work to make all of them, so they will be probably only in a sequel.

MonsterreactioN

Nov. 01, 2012

Under rating threshold (show) First of all, good game, good artwork. But i have some wishes: 1.Bigger maps, there is no space to do good cavalry attacks. 2.Make it a bit slower, than you would also be able to place all the enemy unit's from the beginning (if the map is big enough) 3.Don't let spawn enemies behind you, or you should see them from beginning. It's impossible to plan your tactics if your range units get attack from behind from one second to the other.

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(137)

Developer response from yarg__

Thank you! 1&2: We are thinking about artifacts, spells, big maps and other cool things. Probably all of them will be in a sequel. 3: It's is a part of fun! Great commander must be ready to any surprises ;-)

thesmex

Nov. 01, 2012

Under rating threshold (show) The first time I played this I took both troops and sent them in and they both got killed. Second time I tried it I left them standing still and they won.

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(0)

Developer response from yarg__

As I wrote earlier, if troops are too far from leader they will run to him, not fight. Sorry if it is not clear enough. Also after fix (VERSION 1.3.1) everything must be ok.

Bananamama

Nov. 01, 2012

Under rating threshold (show) i llike the humour :) awwww goblin children

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(1)

Developer response from yarg__

Thank you, we did our best :-)

IiInbetween

Nov. 01, 2012

Under rating threshold (show) This is much fun playing, but still i have 2 sugestions: First i have 2 infantery squads with different equipmant-quality, but i cant see the difference between them during the fight. Second, time-freaze button would be nice, to coordinate troop movement, especialy when there are many scuads. Thanks allot for that great game

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(691)

Developer response from yarg__

Thanks for reply. For now you can use keyboard keys 1-8 if you wan to select specific squad. But I noted it and I think we will make different icons in the patch (added in UPDATE VERSION 1.4). We will think about time freeze, but I cannot promise anything with this.

Fiesy

Nov. 01, 2012

Under rating threshold (show) No, didnt work as well.. Have to agree with JackAce, dont really know what I am doing wrong here

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(0)

Fiesy

Nov. 01, 2012

Under rating threshold (show) Hmm lost the first mission there, tried to have both squads move to the enemy, maybe just let them come?

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(0)

Developer response from yarg__

Try to attack one enemy squad with both of your sqads. Note, if your leader too far, units will run to leader and will not attack!

Zynik

Nov. 01, 2012

Under rating threshold (show) yay this is easy as shit, oh wait this isnt gold its bronze

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(-2)

JackAce

Nov. 01, 2012

Under rating threshold (show) I can't even beat the first mission. I don't get what I'm doing wrong.

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(0)

Developer response from yarg__

Make sure that you placed BOTH squads on battle field (click on squad icon on the top of the screen, then click on highlited area. Click on another squad icon, etc). First mission is pretty easy, you should win it anyway, if you used both squads.

Zynik

Nov. 01, 2012

Under rating threshold (show) dear developer, let me be able to maximize the size of this game by strg mousewheel ;)

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(0)

Developer response from yarg__

We will se what we can do with this. Probably we will add feature this in the nearest patch.

Ralfo

Nov. 01, 2012

Under rating threshold (show) Love the game, but a lot of things could be much better. Generally maps are too small to make sensefull tactical movements. then there is hardly enough space to set up your units and your pretty well outnumbered in all levels, mostly faster enemies then you. so it is stand an fight 90% of the time, with little room for effective decisions. i would like to see larger maps, and an option to give orders to your units, to keep in defensive formation. melee units are in mindless attack-mode, storming undisciplined into the enemy. 3/5

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(1)

Developer response from yarg__

Thank you for the reply. All of your comments are fair. But please do not forget that we are on flash platform whit big amount of restrictions, when you compare this game with other PC games of this genre. We want to introduce massive wargames to the flash, and we did our best to bring you fun. If the people like wargame then we will work more in this genre and bring you the best games.

andrea667

Nov. 01, 2012

Under rating threshold (show) We want multiplayer too :D

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(8)

Developer response from yarg__

Speaking truth, we want multiplayer too. :-) So, probably in the future we will make it.

BriarKing

Nov. 01, 2012

Under rating threshold (show) Nice game....As Serphentos said that it's a trip down memory lane. Wish there was a difficulty option. I finished the game in 2 hours.

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(-1)

Developer response from yarg__

Can you clarify, do the game was too hard for you or very easy? We always ready to make our game better!

Serphentos

Oct. 27, 2012

Under rating threshold (show) Brings back so many good memories... the hours I've spend in Warhammer's Dark Omen... Thanks for this fun trip down memory lane!!!

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(27)

Developer response from yarg__

We are fans of Dark Omen too and we very happy you like our game!

dragonewyn

Oct. 27, 2012

Under rating threshold (show) great game, just a small note. WE ARE on kongregate. you do not need he in-game ad here. It is in the way when I play!

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(8)

Developer response from yarg__

You must not see any advertisement if you play on kongregate. Kongregate's button "more games" is the part of branding, you can see it in any sponsored by Kongregate game.

Manaco

Oct. 25, 2012

Under rating threshold (show) First fight; sees my troops scatter like the winds in their own personal battles. Whoa, mind blown.

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(0)

Developer response from yarg__

FIXED IN VERSION 1.3: We have tuned physics, now troops will not kick each other such far, and became more controllable. Thank your for contribution.

salty_text

Oct. 25, 2012

Under rating threshold (show) Note to self, the Play button is in the thought bubble...

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(2)

TimotheL

Oct. 25, 2012

Under rating threshold (show) Looks good so far, played about 8 missions in, like smooth troop control and progression.

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(20)

Developer response from yarg__

Thanks! Try to pass other missions, they are cool! :-)

KingAce89

Oct. 25, 2012

Under rating threshold (show) first how about adding auto attack,and how about my troops being able to run would help my other troops instead of walking to them.and times speed.

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(0)

Developer response from yarg__

Units will auto attack when they close enough to enemy, and will left the battle if their leader far enough. (IMPROVED IN VERION 1.3) I do not think that it's possible to add time multiplier - there is a lot of calculations for AI and physics, they wont have enough processor time when even doublespeed.

sternrulez

Oct. 25, 2012

Under rating threshold (show) REALLY nice game...tight controls...no sign of bugs yet...Best of luck with it! :)

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(0)

Developer response from yarg__

Thanks, we hope there are no bugs here :-)

Toimu

Oct. 25, 2012

Under rating threshold (show) Keyboard commands for selecting Squads please! Some pathing issues, troops walking into walls trying to follow their banners instead of walking around the walls. A few more options to lower graphics will help lap top users also. Very cool game though!

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(0)

Developer response from yarg__

Keyboard commands is a great idea - it will be done! (ADDED IN VERION 1.3) To keep performance great, units do not have strong pathfiding AI, you should controll it yourself - it's a part of game mechanics. We got adaptive graphics quality - it will be lowered when FPS going down.

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