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I don't mean to be a troll, but could you fix the typos and grammatical errors in the instructions? This kind of thing usually doesn't bother me, but I'm having a really tough time making sense of it.
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a brealent game all thou you can get about 1,000 gold in leavel 12.
so your units can be leavel up all the way in 7 matches but as i said befor brealent game
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spoiler alert
i did beat 6, just took all 8 of them to get a red , which u get after it, last one u got to use the right troops for easy win, if u send the wrong troop they get wiped out, weapons and armor upgrades can make the game more challenging if u don't buy any, also hiring some troops
do a new game see if u can just beat the game with first 8 troops with no upgrades for campaign
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My AI gets pushed into a corner and for some reason decides to just stand there and take hits, still trying their hardest to move back to their formation, instead of just fighting what is hitting them. Seriously how hard can it be to program the units to retaliate?
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Did anybody find this game easy? i got almost all of them gold on the first try and i'm not sure if easy or just owning.
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nice game. fun, but too short. you should get additional XP for level replay and a speed up button (maybe it just me). overall very solid and I am looking forward to a #2/sequal. Job well done!
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Fantastic game! The unit development is great, along with the mission replayability. If you do make a sequel, I would suggest (as many have already done) the larger maps and deployment areas, and a longer campaign. Thank you for the great game
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Pro-tip for survival: use auto, put the cavalry in the south west corner and the catapults in the middle everything else let it manage itself.
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you should be able to get some experience from completing levels over again... even if you get a smaller amount the next time
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Game looks like Warhammer: Shadow of the Horned Rat and it's good. But there are some big problems. 1. Interface is awful, unit control is terrible. Really. Need to make hot keys for squad selection, for deselect and mouse selection for multiply squads. Also need show current squad and it direction a little more brightly. 2. Unit identification - player can't see difference between some type units in the battle. 3. Money. Can't understand why I must to collect money when fighting. Instead unit control I just move mouse around battlefield. Some invisible looters collect it?