Under rating threshold (hideshow)
Great game, but a little short/easy. Handy keyboard shortcuts/controls. Could have more explanation of the upgrades and sun power, though.
Under rating threshold (hideshow)
I kinda liked it. Just one thing, when two clouds are close to each other, it's sometimes hard to select one if the other is massive (>40). Maybe this could be improved?
Under rating threshold (hideshow)
Upgrading clouds relies on three clicks - which slows down game-play. Upgrading the clouds in the first one worked much better. Otherwise it is very good and worthy of 5 stars.
Under rating threshold (hideshow)
though the game idea is not new, the keyboard shortcut and the upgrade system keep the game alive
it is funny to do everything to kill enemies' little cloud with star
i rated 4 stars coz the game is a little bit too short
Under rating threshold (hideshow)
Finished on hard mode. You said "Everyone who thinks this game is not challenging enough: please complete the game in Hard mode, and then we’ll talk again!"
So... Let's chat.
Under rating threshold (hideshow)
I remember the first version of this game and I really liked it. But I don’t see how anything has changed in the second game. Gameplay is still the same (and it’s really easy) and I never used the Sunny Days special ability. I flew through the game on Easy and Hard is fairly challenging for me, but I really expected more. Please up the difficulty in the next game. Put more clouds in a level and have the player start disadvantaged or something! Other than that, I enjoyed this simple and relaxing game. 3/5
Under rating threshold (hideshow)
Actually when you utilize the ctrl key it is not based on luck. Come on quit ragging on a great game. Lvl 5 hit space, then ctrl click on cloud with sun. boom lvl over.
Under rating threshold (hideshow)
needs to be harder took my maybe 30 mins to finish all the lvls on easy normal and hard, a good game but needs to be harder PLZ
Under rating threshold (hideshow)
I'd wish for the following improvements: unselect - nothing worse than missing a star because of wrong cloud(s) selected; part select - sometimes I just want clouds on one side of the screen to attack; better selection of clouds hidden by bigger ones - really, I want to upgrade a cloud and can't because this big cloud is hiding it; Pause - sometimes I really have to get up in between fights;
Under rating threshold (hideshow)
ok the game was extremely ez even on hard mode but i still enjoy all cell type games and this is one of the few with upgrades ill give it 4/5
Under rating threshold (hideshow)
Please make another sequal or add more levels. Good game but i liked the art style of the 1st game more. i did like the mouse over upgrading, alot easier and faster to use. I would like to see more cloud types or clouds that look different and have other functions. Like a cloud bomb, once its feed so many times it explodes damaging clouds around it thus reducing the population. or give clouds emotions and each one does something special. Clouds that block paths randomly or in a pattern would be cool, making you have to use a bit of strategy. if you make another mix it up a bit and maybe offer a few game modes if ya can think of some. Add wind patterns that effect sent out cloud warriors and you can time it so it takes longer or shorter. This game gets 5 stars for me. I do want to see another game like this. Maybe use something besides clouds or in addition to. I'm sure whatever you do next will be good.
Under rating threshold (hideshow)
Hard mode is more challenging, but not exactly hard. I have to say I like it. It wasn't frustrating, just different and enjoyable. I think if it was any harder it would be more annoying. If people want a tougher challenge, then maybe make a level harder than hard. Call it thunderous or shocking or something. Anyway, I am bumping my score up a star. I didn't think I would be back to play this again.
Under rating threshold (hideshow)
other than too short, it was a good game. Moe levels definately a requirement, though that is a fantastic request from your audience
Under rating threshold (hideshow)
ok so i took your advice played it through hard mode like the way theres no numbers but hey it was easy, need more levels way to short. 4/5 because of that
Under rating threshold (hideshow)
I much prefer the first one. The simpler cloud design, better upgrade layout were much better than in this one. Also, a few of the levels here feel too much like repeats of the previous game. Finally, completing the game in hard mode in both games is rather easy. The game as a whole, including the hard mode which is restricted for no reason, is easy. Even after you added the "unfair" starts on the maps where you literally didn't have enough points to take any neutral site in one go.
Still a very fun game, though.
Under rating threshold (hideshow)
Completed it in hard mode. I think it's time we talk. Needs more levels and maybe more kinds of power-ups? I'm thinking weapons. You have sunny-day, have a de-buff called cloudy day which you can send with each army from the cloud that has it. It would halt production for the hit cloud.
Just a thought.
Under rating threshold (hideshow)
the space-bar select command is really useful for completely out gunning your opponents, just keep sending clouds and you will overpower them regardless of their upgrades
Under rating threshold (hideshow)
this comment will probably get negative likes, but if the game is too easy play hard mode! geez you guys are cry babies when it comes to this...
Under rating threshold (hideshow)
The pink cloud's face went from " I don't give a shit" to "OH HOLY SHIT" when I sent warriors from my two megacoluds at him.