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Not bad, but it needs more, some kind of goal. Max out the upgrades, bounce around on satellites for a while...that's it, huh. The jerky camera is kind of obnoxious. It might be intentional to make it more difficult, but it does take some fun out of it. You can keep track of where some targets will be, but more than a few, above and below, are impossible. You just have to get lucky. And why is stamina, the third upgrade, the most expensive to max?
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Only one human death sound?.. That gets waaay too annoying after like.. 3 of them... Almost felt like rating this 2/5 but 3/5 giving it the benefit of the doubt.
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2 problems. 1. The only way you can hit targets is from the top. 2. you can not see what is on the ground. Between not being able to aim, and having a very small hit space, the game is okay, but ...
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*grabs pogo stick*
*goes on streak of mas destruction by hitting cars on the top and blowing them up, launching him up into the air with no damage at all, only to suddenly stop at a certain point of time*
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Would be considerably more enjoyable if, instead of being basically being clotheslined when you smack something from the bottom, you simply go through it (or, you knock it down.) This would make getting all the upgrades much quicker (and it's already pretty simple,) so, in tandem, I'd also recommend adding more upgrades / breaking them up into more parts.
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Pretty decent gameplay, the upgrades are pretty good, but I was expecting a little more depth overall, and maybe even some more upgrades in order to go for some really sick high scores. 4/5, great concept, well executed, just needs some more depth added and I'll surely change to a 5/5!
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Ok, tell me what year this is? Or which country...
Cause i really don't recall space copters in any shape and form in present time :P
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So we have a madman rampaging through the city on a pogo stick and the police decide that the best solution is to deploy a bomber?? Who is running this city, Umbrella Corp??
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It seems to be missing the "zoom out" function when you go higher that indestructotank had, which allowed you to still see all the little baddies (goodies?) on the ground to keep up your combos. But the starting cash was a nice touch...allowed a jump start on what we'd buy first anyway that allows instant customization.
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I think it would be nice to be able to have a radar or something, because the screen is a little small. When I jump off a car I cannot see the ground anymore so I just have to guess where the next target is. Usually breaks my combos.
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first of it's kind... haha, i nearly fell off my chair... never played indestruco tank then? :P
3/5 because there's nothing new but the game is okay.
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I'd like to have a radar that lets you see what's below when you're in mid-air, this way you can use your skill to build up great combos.
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After the government had stopped funding Project IndestructoTank, the driver of said war machine could no longer feed his family; After his wife turned to the drink and died from liver failure, he suffered from depression and had a long time to think in asylum. He was released six months later, grabbed a pogo stick and started taking revenge. This is where his revenge begins. FEAR HIM.
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Very fun and quite addicting. One thing I think alot of people might like to see added is an upgrade allowing you to destroy things from underneath, a hard hat was suggested, but going with the "killer" theme a metallic mohawk or spiked bikers helmet may be more appealing.
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was hoping for something after max upgrade and a "hardhat" unlockable would be nice to destroy thing you hit from underneath 4/5 first of its kind that i have seen nice job
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Poor little stick families. They're walking in the city, minding their own business, when a friggen pogo stick falls out of the sky and stomps on them.