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The problem is that I'm afraid to buy or approach any soldiers besides the minigunner. At the very least, make the more powerful soldiers move closer. It would also help if buying more allies meant they spawn in addition to the others, rather than instead. Either that or just force us to buy the earlier ones before the later ones.
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stupid design. You have no health during the game, it doesnt matter how many people you get because if you get shot once it takes 3 people worth of your health. You cant upgrade your gun or firing at all. You cant upgrade your people either. Needs work and a lot of it.
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It's way too hard to aim your enemy's bullets into your own men. This is why it's not a good idea to make a game where getting hit can be tactically advantageous. If you make it so the higher-value units line up closer to you, then you won't have that problem.
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when it says that increase soldier distance, it means DECREASE soldier distance. means you have a shorter snake. Hope this helps.
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*sees a tank*(MLG Boss mod activated)... *runs around it and dodges slow rockets* ...*sees 5 police men from all sides*(fight or flight mod activated) ... *screams like a little girl while running evrywhere*
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You need to make it so that either purchasing extra soldiers either makes them appear in addition to the ones you already bought, or that they must be purchased in order. That way you don't end up only buying the minigun guy because otherwise fewer of your guys will have miniguns.
It's also too tempting to leave soldiers alone until you need them. I suggest either making them go to you on their own, die when shot (possibly requiring more than one shot), or leave after a certain amount of time. Also, you should make the better ones automatically stand closer to you, so you don't avoid the bad ones because you don't want your minigun guy to stand where he can get sot.
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Mouse is best, you can slow, stand still, move very little, sudden turnarounds, high speed. lvls 15 and up is hell like some japanese shmup game.
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Canon Fodder without the bullshit ambushes! Felt nice to control and visuals were just toony enough. Good sound for the weapons and deaths. Would have been nice to have more effects for your teammates, maybe have them parachute in and say a one-liner when you reach their spawn point instead of just appearing on the map.
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..smh.. Everyo? ne always has to add a "but" don't they I happen to adore minimalist games. adding a "but" implies a negative response, which don't belong associated with this game. Entertaining, and addictive. 5/5.
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one of the few games where buying all the upgrades makes u worse, by this i mean buying the special units, snipers early on kill enemies too far away and u often lose money, and flame throwers seem pretty useless
id say best bet is buy mini gunners and then once uve bought all other commander upgrades get the sniper and maybe the rocket guy but he seems a bit of a waste as well
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Really good for what it is. Suggestion: let enemy bullets die after a short time--when speed is upgraded, you can run into a bullet you dodged five seconds ago. Speaking of enemy bullets, kudos for making it very easy to distinguish them from your own bullets.
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I've always disliked Snake and all its variants, but... I gotta say this one is damn cool. 4/5 for the game, +1 for making me favorite a Snake game :) 5/5