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There's a problem here: once you get to level 5, 6 and you die, you have to cavewalk through the first levels again, and there's absolutely no challenge in it for about 3, 4 minutes until you reach higher levels again. Good artwork, good gameplay, good idea. Congrats.
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weapons are really strong as it is .. no need for upgrades on those < .. i mean i survived several waves without even moving because my 2 snipers picked everything from the edges of the map.
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You should be able to upgrade each different type of soldier and with each upgrade their look changes. And you should be able to customize what your own character looks like as well. + if you agree!
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What would be nice is if when you kill a tank it remains on the field as debris that you have to walk around (can't walk thru). Eventually you have a maze of debris to make things even harder. Also skins would be nice, I would like to play as an angry mama duck and her army of ducklings, or as a hideous snake mecha that grows piece by piece.
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Keyboard is way easier to control and direct. If you find mouse annoying, try switching to keyboard screen. While I'm at it I suggest an upgrade for your soldiers' health.
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Commander doesn't actually run toward mouse. He either runs horizontal or diagonal (45 degrees). It's programmed for keyboard controls, not mouse controls.
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a bit minimalistic but still worth playing. You should improve/ debug the movement speed: when I move diagonally I reach the same horizontal speed component as if i was moving only horizontally. Hence you tend to move/ doge only diagonally, because its faster.
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oh i just love how my retarded train of helpers follows my movements like the tail of a snake, and they all die in 1 hit. if it werent for that i would give this a higher value, but because of that i give this a 1/5