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dpunch444

Jan. 28, 2016

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(-4)

gkuntopchan

Jan. 27, 2016

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(-13)

arendra_suzaku

Jan. 27, 2016

Under rating threshold (show) "Oh wow I get a rare card! Gonna add it to my deck!!" *accidentally sell the card

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(-2)

mikesully52

Jan. 25, 2016

Under rating threshold (show) The badge doesn't take to long to get if you know what you're doing... you can look at the forums - http://elementscommunity.org/forum/tutorials/from-rags-to-riches-2-0-%28how-to-get-rich-quick%29/ This tutorial has a deck (firecell) that only costs 1300 electrum and requires minimal grinding if you're new to the game and only want the badge.

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(5)

Ajroets

Jan. 25, 2016

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(-11)

mrWoodpecker

Jan. 24, 2016

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(-8)

omegareaper7

Jan. 24, 2016

Under rating threshold (show) @DragonCrusader: If you want to talk buffs, then post them on the forums, there are threads for nearly all of those cards. The comments section is not the place for them and will get buried.

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(11)

edcedcedc

Jan. 24, 2016

Under rating threshold (show) Dragon Crusader. If you really want people to listen at you start a thread! The comment field is not a place for discussion about the game, the thread board are. + discuss in chat before posting stuff!

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(11)

DragonCrusader

Jan. 24, 2016

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(-16)

DragonCrusader

Jan. 24, 2016

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(-15)

DragonCrusader

Jan. 24, 2016

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(-5)

DragonCrusader

Jan. 24, 2016

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(-7)

DragonCrusader

Jan. 24, 2016

Under rating threshold (show) stall decks are good vs rush decks simply because of how much more quanta efficient they are. It took you 10 quanta to play that dragon? Poof, lightning bolt for 2 quanta and it's gone!

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(0)

omegareaper7

Jan. 23, 2016

Under rating threshold (show) @Dragoncrusader: Stall decks overpowered? What? They aren't used because they don't do well against the crazy fast rushes that are around, or they fall apart to control decks. In order for a stall to be good, it has to be able to account for both, which they simply can't do well.

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(3)

jorgelatina

Jan. 23, 2016

Under rating threshold (show) es muy bueno :D

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(-2)

toodler7

Jan. 23, 2016

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(-3)

DragonCrusader

Jan. 23, 2016

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(-10)

zenicoco

Jan. 23, 2016

Under rating threshold (show) Great game, never a dull moment :)

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(-2)

omegareaper7

Jan. 23, 2016

Under rating threshold (show) Shields can't be damaged, only destroyed. dis shield is just based on quanta, having that taken isn't really the same thing as damaged.

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(3)

DragonCrusader

Jan. 23, 2016

Under rating threshold (show) mindgate should have 1 as its ability cost, 2 is too much

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(1)

chilio

Jan. 23, 2016

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(-3)

omegareaper7

Jan. 21, 2016

Under rating threshold (show) @chilio, aside from discord, all other quanta control is independent of damage.

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(6)

chilio

Jan. 21, 2016

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(-4)

mongenfish

Jan. 20, 2016

Under rating threshold (show) I've noticed lately that cards drawn from activating an Hourglass or Mindgate sometimes animate midway across screen and then vanish. Weird!

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(3)

RDRich

Jan. 17, 2016

Under rating threshold (show) quanta control works much better against dime shield than against the other ones, considering how dime needs reapplying, just saying

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(4)

chilio

Jan. 16, 2016

Under rating threshold (show) funny to see how 'NERF THIS CARD IN PARTICULAR' still is the most popular comment after more than 5 years ^^ So much rage just for nova, dime shields and the like ^^

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(6)

flyingcowkick

Jan. 16, 2016

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(-8)

pokecriter

Jan. 15, 2016

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(-11)

omegareaper7

Jan. 15, 2016

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(-6)

Ryousen

Jan. 15, 2016

Under rating threshold (show) The thing is, every shield has a "momentum, psion, poison, steal, deflag, etc" weakness + its own unique weakness. Wings let through flying attackers, Gravity Shield lets through >5 hp, Dissipation can die out... All of these have an extra weakness that allows one to be damaged in some way. Except for Dim shield. This is why I think its unfair. Some say the 3 turn counter is its weakness, but thats 18 turns in a chain, more than enough to end any game.

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(7)

xLightmare

Jan. 14, 2016

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(-12)

edcedcedc

Jan. 14, 2016

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(-6)

omegareaper7

Jan. 13, 2016

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(-10)

omegareaper7

Jan. 13, 2016

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(-3)

TofyApple

Jan. 13, 2016

Under rating threshold (show) @diggoran: momentum, psion, poison, steal, deflag, etc > phase shield

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(8)

diggoran

Jan. 12, 2016

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(-3)

edcedcedc

Jan. 11, 2016

Under rating threshold (show) Dragon. 1: Previously you encouraged people to be creative and build their own decks, later you encouraged them to sell cards so they have a smaller card pool to be creative with. 2: You tell them to sell rares which you should only do if you have 6+ upped and unupped, it's easier to get some coins then a rare card. 3: Nymphs are ultra rare, even the player with the most nymphs are far from having a complete set. Everyone I know who played this game for a while badly regrets selling nymphs when they were noobs and you encourage them to sell them. If you want to get into the game quickly simply just ask for a good deck and grind pvp arena or ai3 until you can build a fg grinder or gold grinder.

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(15)

DragonCrusader

Jan. 11, 2016

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(-12)

edcedcedc

Jan. 10, 2016

Under rating threshold (show) I almost laughed when I read DC help comment. If you do the opposite of what he said you'll be fine. Also people, ask in chat before posting here in order to increase the quality of the posts made.

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(9)

DragonCrusader

Jan. 09, 2016

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(-9)

DragonCrusader

Jan. 09, 2016

Under rating threshold (show) Arena decks should decay by plays, and not by age... it is so annoying to get unlucky and not have enough plays on the deck and therefore not be able to get as high a ranking as i should in the arena. the average number of plays a deck gets a day is about 5 ish so 5 plays = 1 decay day?

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(6)

XuberentOfficial

Jan. 09, 2016

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(-3)

DragonCrusader

Jan. 09, 2016

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(-14)

flyingcowkick

Jan. 09, 2016

Under rating threshold (show) Hmm... I seem to be stuck on the "I need more money to upgrade more cards to beat gold and platinum decks to get more money" stage of the game.

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(6)

flyingcowkick

Jan. 08, 2016

Under rating threshold (show) I hate to say this, but I love all the old arena decks with 1 hp. Though it's kinda heartbreaking when they pull out a dagger or a photon before they die.

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(6)

flyingcowkick

Jan. 07, 2016

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(-6)

Nubatama

Jan. 06, 2016

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(-13)

Nubatama

Jan. 06, 2016

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(-5)

DragonCrusader

Jan. 06, 2016

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(-20)

voltage113

Jan. 05, 2016

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(-6)

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