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And this game isn't as luck-based as other games, because there's only... What? Fours that can singlehandedly win the game for you? And your hand is even rigged by the game to get another hand if your first hand doesn't have any 0-costing cards (pillar, nova)
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@hugoooo: Mono aether is common because it wins. Build counters and it is less of an issue, and becomes used less because it isn't winning. Most decks are unoriginal at this point anyways.
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Mono aether deck based on dragons + shields is the most common, less original deck of all... we all know how effective it is, but the creativity and originality is zero... 30% of all decks are mono aether, let's use your brain people, think different, let's make some new decks so we can have fun on the arena matches. Btw, gravity shield rape'em aether decks
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@rainlord I don't really think that the card is broken since you have to sacrifice your creature for damage. Not only that, since the catapult is a permanent, it could be destroyed with a permanent control card, such as deflagration, or it could be stolen with steal card, thus destroying any tactics surrounding catapult. Nevertheless, feel free to think that this card is broken. After all, I myself think that aether is slightly unfair. If you really think that this card is unfair, maybe you should try the elements forum. I think they have this one section where you can request for cards to be weakened (or nerfed, as you might call). That would be the best place to complain about this card.
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lol @rainlord lick the developers ... erm ... you started the commenting of * bugs * on this game so I think we are enjoying it and you aren't ...
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@koopaqueen85 If you submit a deck to the arena, the number of points you are allowed to use to make that deck more powerful is equal to the level. That deck is played by the AI /only/. Your arena deck level does not affect your own cards in any way.
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Can anyone let me know if the "Arena Deck Level" applies to cards in all games (even those against the computer), or is it just for the PvP arena?
Basically, do my cards get better as that level goes up?
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C'mon guys, use your brain. They're throwing creatures at you at a speed that pairs the speed of the catapult throw with the acceleration of gravity and you want to defend against that shit with a shield?
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Folks, I have recorded a video showing my Water Damage Dealing with Gravity Momentum at Bronze arena: https://www.youtube.com/watch?v=VSeUQHW29CM
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I'd just like to say that I've made a quick tutorial for beginners. http://www.kongregate.com/forums/22-elements/topics/427000-eds-quick-tutorial-for-beginners?page=1#posts-8368807
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@rainlord While it's true that catapult doesn't have momentum, it does act like it has one. The damage done by catapulting your monster can't be blocked by shields, just like the effect of momentum. And it's not reflected by shields that reflect spell such as reflective shield. So I guess it can be said that it does physical damage with added effect of momentum, since it bypass all shields. I think that's what Oz meant.
@rinkaiho I don't really understand what is mathematically dynamic, but perhaps you should see the farming studies and statistics section on elements forum. They seriously calculate a lot of thing in game such as chance to get the card you want on your first turn, or how to get the best out of special spin, and they explain the way they calculate them. I actually don't understand any of it, but maybe you would nicely belong there. Give it a try.
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its a cool game but i'm on and old as computer that keeps freezing and everytime i have to reboot my stats go down. is there some kind of thing they can do to see if its a real comp thing or just someone who doesn't wanna lose cause sometimes i'm way ahead when it does it sometimes its close
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This game could be nice but so many opportunities for creativity wasted with cheapish imitations of other games (most notably MTG).
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The last time I commented, I mistakenly said that Aflatoxin is a rare weapon. I actually meant Arsenic. I'm so sorry for that mistake. I'm truly embarrassed by that. I also admit that the wiki I recommended is really outdated. You should try the elements forum instead.
@BoW_KICK_ME Maybe you should try limiting your deck to 30 cards only. You're more likely to get what you want from drawing a card. 60 cards deck is really hard to play as they are proned to bad draw, unless you have something that let you draw more than once per turn, like Golden hourglass or precognition. Also don't put too much pillar in your 30 cards deck, 12-13 pillars should be enough. You could try changing the number of pillars to your liking though.
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@souljabri Catapult is not a spell. As I said already, it does physical damage with momentum, like Sapphire Charger. Momentum bypasses all shields, including Dimensional Shield.
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@Bow you need more pillars than that, I'd say closer to/over 20.
@azza you do get them if you spin 3 of the same card
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The RNG Card drawing system in this game is so wack. I played a lvl 3 ai and All I drew was my pillars. Like literally all I drew was pillars up until I died. Then I went and faced a lvl 1 for some gold and got nothing but creatures for like 13 turns..... I have 18 out of 60 cards that are pillars. I think that's a fair amount. I just need three pillars to sustain that's all. But I always get the worst draws...
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I'm not a troll, I'm just posing a question that you answered correctly - just because it is a spell does not mean it inflicts spell damage.
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You still hasn't responded to this. "You clearly don't know the difference between a bug and text error. A bug is when something unintended happens. A text error is when a card functions differently than the card. Also you should realize that it's not everyone else in the world that is stupid, perhaps you should rethink your philosophy. Also insults does not make you sound smarter. So far I've not meet a really smart person who uses insults in these kinds of situations."
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rainlord, why are you still here? can't you go and "enjoy" another game? Catapult is a spell damage like psion, so why should it not pass dim shield? O.o
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There are a number of ways you can lose before your turn is over, mostly by you doing something stupid. Fire bolting yourself, fire bolting enemy when they have a reflective shield, hurting the enemy's voodoo doll, playing sosac when you don't have the hp, healing yourself when you have sosac up, discarding a ghost (technically I guess your turn is over for this one), etc.
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( The servers reached the maximum number of connections. please try again later ) What can I do to fix that ? I want to play too.