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@omega: thanks for the hint, I'll give it a try. I did check existing builds, but even un-upgraded ones are way out of what I can afford. I made a fire boost deck (fire spirit, quantum pillar/lava golem), it works rather well, but obviously not well enough. I'll try replacing them all with phoenixes, like your link suggests, and see if it helps.
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@chyro: Every element can make at least a decent deck from the start. From there element, or from mono dark. Mono death and water are two of the simplest and cheapest and do amazingly. Every mono can though.
----http://elementscommunity.org/forum/tutorials/deckbuilding-101-from-noob-to-platinum-slayer/---
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which I can't beat without a better deck, which I can't buy without grinding 200 more games. Or did I choose the wrong color?
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@chyro: If you are playing 200 games for 500 score, you are doing something very wrong. On my alt, I was able to get 500 in 37 wins, factoring in 5 losses as well.
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50 games to get 150 points... 200 games to get 500 points... for a MEDIUM BADGE??? This is really too much. Also, there are no more players, so the pvp badge is now impossible...
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@crapnapper: Trading cards has several things that could make it broken, and the developer has said no several times anyways. Betting cards is hardly fair either because of how random the RNG can be.
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Yeah this game needs the ability to trade cards, or even fight for cards. Like 2 people put up 2 cards to fight for, the winner takes his card back and the opponent's card
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@Waddaya: What do you mean kicks you? From the game to the title menu? Because that doesn't happen. From pvp? Desynchs will always happen, there is no way to completely get rid of it.
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You misspelled awesome. tribaltroublelol: in bronze I just ended up with "Your opponent is: Hearthstone"
tribaltroublelol: Now real life really is elements
frozengaia: That explains where Zanz went.
tribaltroublelol: I never pictured Zanz as the type of guy that would like to play with goblins and gnomes...
frozengaia: He's in a dungeon
frozengaia: Being whipped by Blizzard
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I know this been said already but the servers are back to 100%. So don't forget to play the most fun part of the game!
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@XarisD: Human confirmation bias. Things even out in the end. Firecell is a low end god killer with a low win rate, did you follow the skip list? That is a big part of god killers. Good draws happen, more so for good decks. And good luck? That is a riot! I have terrible luck. Every time I switch decks, the game decides to give me horrible draws, or to pair me up against counters. But again, confirmation bias. There have been plenty of times where I have seen the CPU get god awful draws as well Firefly queen? No queens for 8 turns. Hermes, beat with ghostmare! Etc etc.
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So after copying a number of suggested decks, I stand by my statement that the game is weighted in the CPU's favor. Sheer luck is the only reason I finished the badge. By the way, Firecell? It doesn't work as advertised. Not one false god match was won. In fact, it lost me 37 games despite a clear understanding of the strategy and the precise build. Maybe you've come to love fighting grav-fire-time CPUs that have a chance of 'randomly' spawning, and unfailingly have the quanta to destroy every pillar and shield you produce while insta-killing any creatures you dare bring out while it scarabs you to death. That's been the case literally 7 out of 10 games that's happened just this hour. The other 3 were a freeze-aether-entropy and two air-fire-time. Guess which 3 I won? Look, I understand. You've been playing this thing for a long time. You love it, it's your baby. I don't fault you for your devotion. You just have good luck, and I apparently don't.
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What omega said + good balanced decks more rarely suffers from rng fails. Pro tip use 30 cards and don't sell rares!!!
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@XarisD Its a card game, RNG rules EVERY card game without exception. The game is not weighted in the CPUs favor at all, that is simply human bias. Good combo decks can get combos out turn 2 or 3 depending on meta. Score is plenty quick to gain, within an hour you can have 500 easily. You don't know a thing about the game, ask for help in chat and there is pretty much always someone who can help you actually learn.
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This game is terrible. Way too heavily weighted on the RNG god, while being weighted poorly for progression, and way too prone to computer jackpot streaks and mana screwing. It's good points are that the summons aren't too hard to get ahold of, unlike some games where they torture you to death trying to get a good card out. Basic cards are pretty useful for a change, which is good because that's usually all you'll end up getting if you don't get mana gain cards instead. By the time any combo you're hoping for shows up the enemy is either dead or has you dead to rights because he's reverse timed you, parallel universed you, or just put so many poison counters on you that you have no hope. If the points weren't so slowly gained (and quickly lost) this would have more motivation as you're being rewarded for your time. 2009's badge will not be completed.
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user interface crashes a lot lately - im not able to target pillars or artefacts any more or use menu buttons until i restart the game
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@jokerreach: It doesn't take long to get to 500 though, thats the thing. Any decent deck gets you there within an hour, 2 if you make a slower one. Anyone who says it takes longer doesn't know what they are talking about at all.
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In the same vein as others here, I think that this is a great CCG but I'm not really into how much time it takes to get the badge for the 500 point mark for somebody who's never played it before.
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I think what makes this game better than the other online card games is that you are playing as yourself, not a pre-set character. The simplicity makes it easy to learn and exceptionally awesome. How long before Elements 2?
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@antipaladin1999: Issue with that: Every common is already in the bazaar. Making commons available only based on score just makes the start of the game even more tedious and painful. And rares shouldn't be in the bazaar at all.