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@Cbird: Seeing the game mulligans your hand if you have a hand with no 0-cost cards, a card you have 3 copies of in a 30 card deck will appear ~50% of the time in your deck, and that a 30 card deck, unupped, with 10-14 pillars will very rarely get screwed over... Maybe your deck is just bad. Randomness is inherent in every card game. That's what keeps it fresh and diverse.
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@djboomstra I can't answer that.
@cbird84 The game is of skill. You have to think ahead and use your mind to your advantage. Making one bad move isn't a very good thing. this game is like playing the game against someone in real life.
@rainlord They probably checked the bugs, surpirisnlgy the troll comments seem to still be there, but there's no use in raging because his game is made good. I can't say it's perfect, but they've checked through a lot to make sure it was fit for people to enjoy. In all fairness, zanzarino was trying to entertain us with this game. You should respect that because you probably didn't make a game in an attempt to entertain everyone.
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I don't think you're taking FULL advantage of the RNG. You should have an RNG at the start of the game like 1/100. If it's not 1 then you don't get to play. Thyat would be fitting to the the style of this game. *calming down*
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why cant i pvp battle? im connected confirm
http://www.elementsthegame.com/connections.html but i still cant battle anyone... please help me??
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@kuma0121: No attacks after 3-5 turns an auto win? Are you kidding me? That would make stall decks and slower decks COMPLETELY useless. Not to mention any deck that gets quanta starved at the start, or simply doesn't draw what it needs.
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This game is great but there are a couple of issues with the pvp. When in que and u don't get an opponent do u lose the gold u pay to start pvp? also, If the opponent doesnt attack for like 3-5 turns, it should be an autowin.
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Those shops sure look empty... Maybe some more cards would be nice? (ones that don't destroy balancing but add variety to the game) mono's I feel are always brought down to one or two strategies that actually work...
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Woohoo! I finally have one of every rare weapons. Pulverizer is seriously hard to get, but I finally got one. I also finally upgraded every card upgradeable in my deck. That took me a month. Seriously, this is the game I play the longest on this site.
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@ frozengaia: Terrible is a matter of what you compare it to. Nothing compares to the upped decks. Unupped decks work WAY better then nothing. 20%, while not good persay, is fine for unupped and enough to pretty much triple profits over ai3. That being said, grinding ai4 gets you nearly as much, and is much less frustrating.
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@Blackruby: Nope. Terrible unupgraded FG grinders include firecell, flay 'em, limitless speed and your typical mono-aether. They give you basically a 5% win chance, but if you can tolerate the constant losing they do give you money quite well.
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@rainlord in responce to the bug you noticed where poison does 1 damage per attack, that is a misworded description. adrenaline add TURNs to the creature, not attacks. this is the basis of adrenostaff and also the poison counter to it. however notice this also means purify goes as quickly, which allows purifying the creature as a counter to firewall. it simply is that the creature goes multiple turns with ALL the strengths and weaknesses associated with that
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@rainlord, in responce to you noticing the otyugh on first turn from oracle thing as a bug. oracle pets do not appear in PvP because they can occasionally be OP. however it is possible (although difficult and rare) to one turn an otyugh out yourself: 2 nova, 2 sparks, 2 immolations, 1 otyugh (7 cards just few enough to get on a first draw). alternatively with upped cards you can do 4 gravity towers and 1 otyugh (5 cards, more reasonable first turn otyugh out) so yeah. but an oracle pet otyugh in PvP would be OP and is OP against the AIs you can use it against
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@Rainlord Let's get the facts straight: the only reason people are hating on you is because of your attitude. You have come up with very good feedback on the game, and noticed certain bugs that others have been using to their advantage or simply ignored. However, the way you communicate this feedback is very negative and doesn't allow discussion. You are extremely closed off when it comes to arguing certain points and receiving feedback yourself. Because of this, the Elements community cannot fathom taking any of your criticism positively and discards any of your comments. It's unfortunate, because with your clear dedication to game improvement and commitment, you can be an asset to any game developer, but none of your feedback is considered due to your attitude.
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@RewRose this isn't card monsters, one of the points of this game is that as long as you are a good strategist, you can go places.
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shouldd actually add an evolving method for cards,as such we are elementals who grow stronger with every fight right,or a way to fuse two or more cards in or out of battles,please
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rainlord, i was pointing at exactly that direction edc says: if you don't swear, your posts won't get flagged and removed by mods..
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Calling someone various swear words is generally considered worse than calling someone a noob. Just for future reference.
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rainlord, idk to what extend you enjoy the game (since you whine a lot), but you seem to have fun surpassing the swearing prevention mechanics on kong..
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well iwanted your opinion :Crimson dragon,Mind flayer and Fractal:are three strongest cards;if you agree rate me up: )
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And this game isn't as luck-based as other games, because there's only... What? Fours that can singlehandedly win the game for you? And your hand is even rigged by the game to get another hand if your first hand doesn't have any 0-costing cards (pillar, nova)