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Well, this is a well done little game. It is not hard by any means, but the concept is very original and it certainly has potential, although I must confess that the push-crates-to-save-face aproach does not help a lot (specially considering only once or twice you actually need to use the crates). The music and the graphics go along very nicely though, and I left the game open for a while just to listen to it.
Overall, considering this was just made in 2 days.... 5/5 + Favourite.
Thanks for your positive feedback! The game-play isn't very interesting, but I've never tried a laid-back approach and thought I should give it a try. While level design isn't all so necessary in this approach, I tried to take a bit of time with aesthetics and music. Perhaps it worked?
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Separated *by* the one you love? And *your* mission? Hmmmm. So it's not mutual love, but the pink one was trying to get away from the green one, and the latter went to absurd lengths to get to the former. Of course, it could just be a typo, and you wanted to say you were separated *from* the one you love.
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You should make finding all the stars into a badge, otherwise they really aren't worth the time it takes to get them.
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This is now an HTML5 game! The game should be significantly less laggy. I also tweaked an unfair section of the map, and made crates a bit more smooth. Enjoy! :)
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Really great game. I loved how you just had one level that you altered as you went. Pretty simplistic puzzles that kept you entertained but not frustrating. My only complaint was how there was no mute button.
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The most difficult part was pushing the boxes, which scraped across the ground at a very slow pace. This is still a nice game though.
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Great game! On my second play through, when I was trying to get the stars, I glitched through the ceiling and ended up stuck on top of the entire world.
:( That's strange. You could have just pressed R to turn back time. But that glitch shouldn't happen. Where did it happen at?
EDIT: ohh okay. I'll fix/hide it next time I come back to the project.
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Getting buttons with a ceiling directly above to activate is a bit more difficult than it should be, but overall not too hard of a game even with the stars.
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nice game. just for one star you had to jump out of that 1-tile-high spots with spikes below. after like 20 tries i just skipped that star. the rest is quite interesting designed and I would encourage you to create other jump & run games with pixel style
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Having it all be one large, changing level is intriguing, but the retro style and game mechanics aren't very original. I didn't feel very challenged, even when I went for the stars. I just felt like I was moving from place to place and occasionally pushing a box. 3/5
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its a cute game but whats the backstoey to it the pink one is traped but you arnt and your in some plase.althote it a good game and a cute one too
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I tried getting all the stars but some of the jumps are nearly impossible to make because the "jumping off a ledge that isn't technically possible to jump off of but works anyway because you wanted it to" mechanic in the game doesn't always work... By this I mean when your trying to jump off a ledge with a ceiling that is directly above you but not above the place your trying to actually jump. If that worked every time I would like this game more. Still good 3/5
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Nice little game, but glitchy. biggest one was the stack of boxes collapsing into each other. Luckily, just hit R each glitch and proceeded forward.
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its a very good game but whenever I press r or q it lags a lot. I think maybe you should fix it.Then I will rate it as a 5 star game.
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Bug XD when i pressed a button and i went on the thing that was moving out of the way it fazed me to the top of the map XD and got me stuck
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it's fun, and wasn't too hard - however the controls really need to be improved if you ever get the chance. That 3rd? star is brutal with the current jumping controls.