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some times when you fall down pits with crates they don't activate the pressure plate and I have no escape or reset points :(
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Nice. Not much challenging, but kept me playing through. I would have liked a mute button or "M" key. The music is great, but I always play the games muted (excep this one!). Anyway, good job. 5/5
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The most difficult part was pushing the boxes, which scraped across the ground at a very slow pace. This is still a nice game though.
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it's fun, and wasn't too hard - however the controls really need to be improved if you ever get the chance. That 3rd? star is brutal with the current jumping controls.
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I really loved this game, it wasn't too long or short either. I only wish there was more of a point to collecting the stars. Maybe they could gifts or tokens for the girl instead?
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good game, but you can speed up the movement because by the end i was kind of bored because he moved soooo slow! still, good game.
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I tried getting all the stars but some of the jumps are nearly impossible to make because the "jumping off a ledge that isn't technically possible to jump off of but works anyway because you wanted it to" mechanic in the game doesn't always work... By this I mean when your trying to jump off a ledge with a ceiling that is directly above you but not above the place your trying to actually jump. If that worked every time I would like this game more. Still good 3/5
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this is fun!
the idea is nice
one thing, double jump would be nice
and when i heard that R will mean go back in time
i was hoping that see the game go reverse
I agree. I thought that when I made it as well. But if I worded it differently, I think people would have thought they'd have to start the ENTIRE game over.
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Every time I died trying to get the 3rd star, I considered knocking the rating down a star... but then by the end you'd have a negative 60 star rating... and that's just not possible. 4/5 if only for that seemingly impossible to get star. The control in this game REALLY are picky about jumping. Aside from the obvious faults I feel like this is a good game for the amount of time and servers as an excellent proof-of-concept... now make a bigger game with metroidvania aspects (I'm thinking high-jumps and double-jumps and whatnots...) with some interesting level design and better graphics and this will easily be a top game on kong.
Powerful optimism. Platformers aren't my best medium to start with, but double-jumps and whatnots are pretty easy to implement. It would make level design more fun, and open up more possibilities, especially with the boxes. I should consider a follow-up game :)
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I really liked this game, and it's good to see that there are "stars" as a bonus mission to achieve. It's simple, but it's pretty original. It's also a little love story with a happy ending. Keep up the good work, man! =)
Thanks Vahnis! Once I realized my game was going to be straight-forward, I added something else to add a bit of challenge. Who doesn't like a cheesy love story once and a while? <3 Thanks!
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As others have said, its not really much of a game as it stands, but for 48 hours this is very impressive, and shows the concept. You could make this into a riveting and innovative puzzle game.
Nice wording!
Yeah I'd love to see where this could go. I'd probably have to rewrite the entire engine though so it's more formal and easier to improve.
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If Minecraft and Robot want had a baby this would be it. good game. there are a few silly lag glitches like buttons not pressing when you stand onthem. even turning down the graphics didn;t fix it all for me
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This was one of those games that looked really neat, only to turn out to lack any challenge whatsoever. There were maybe three spots one could get stuck, and only a true idiot could manage them. I may as well have been watching a video. Sorry, but you need to seriously work on your level design.