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Comments for I'd Change the World for You

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Lolita_Honey

Sep. 04, 2012

Under rating threshold (show) SO cute

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(-1)

Lordtech

Sep. 03, 2012

Under rating threshold (show) Way too slow

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(3)

TLOU

Sep. 01, 2012

Under rating threshold (show) I really liked this one... totally missed the stars as I didn't know to go back to look for them

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(1)

Developer response from Zanzlanz

I might have been a little to devious with the placement and timing of the stars...

Kahsyrbag

Sep. 01, 2012

Under rating threshold (show) Make a mute button.

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(-1)

Axyraandas

Sep. 01, 2012

Under rating threshold (show) Separated *by* the one you love? And *your* mission? Hmmmm. So it's not mutual love, but the pink one was trying to get away from the green one, and the latter went to absurd lengths to get to the former. Of course, it could just be a typo, and you wanted to say you were separated *from* the one you love.

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(100)

Developer response from Zanzlanz

Yeah the first one was just a typo. It sounded right when I wrote it. xD

paala

Sep. 01, 2012

Under rating threshold (show) Love the game. Too linear but good. The autotile function is super.

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(23)

Developer response from Zanzlanz

Thanks! I did make it quite linear - I've been getting that a lot, haha.

Arian1001

Sep. 01, 2012

Under rating threshold (show)

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(-3)

Skimsoco76

Aug. 31, 2012

Under rating threshold (show) Didn't bother playing more then 3 min because of the horrible music blaring in my ears that i cant mute

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(1)

R_P11

Aug. 31, 2012

Under rating threshold (show) Well, this is a well done little game. It is not hard by any means, but the concept is very original and it certainly has potential, although I must confess that the push-crates-to-save-face aproach does not help a lot (specially considering only once or twice you actually need to use the crates). The music and the graphics go along very nicely though, and I left the game open for a while just to listen to it. Overall, considering this was just made in 2 days.... 5/5 + Favourite.

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(104)

Developer response from Zanzlanz

Thanks for your positive feedback! The game-play isn't very interesting, but I've never tried a laid-back approach and thought I should give it a try. While level design isn't all so necessary in this approach, I tried to take a bit of time with aesthetics and music. Perhaps it worked?

lalalily

Aug. 31, 2012

Under rating threshold (show) "Spikes hurt!" Thanks for the advice...

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(8)

Developer response from Zanzlanz

Hahaha, just telling it as it is, I suppose ;)

n8ball2112

Aug. 31, 2012

Under rating threshold (show) I love it!

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(0)

guyguy9

Aug. 31, 2012

Under rating threshold (show) I think I just got the same glitch 0z9tu spoke of

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(0)

macthecat

Aug. 31, 2012

Under rating threshold (show) A fun, cute game! Wish it had a few more levels. But I thought it was great while it lasted. Haha :)

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(0)

GermanDude

Aug. 31, 2012

Under rating threshold (show) What happened to 0z9tu just happened to me too. It happened when I got stuck under a moving block and squished right after the thing where you move two spikes and then ****

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(1)

Developer response from Zanzlanz

Okay! I'm pretty tired of working on this game though (After 2 days of non-stop work, it get's tiring), but if I go back to it, I will definitely try to make that not happen.

0z9tu

Aug. 28, 2012

Under rating threshold (show) Great game! On my second play through, when I was trying to get the stars, I glitched through the ceiling and ended up stuck on top of the entire world.

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(19)

Developer response from Zanzlanz

:( That's strange. You could have just pressed R to turn back time. But that glitch shouldn't happen. Where did it happen at? EDIT: ohh okay. I'll fix/hide it next time I come back to the project.

sixtopia

Aug. 26, 2012

Under rating threshold (show) Nice idea, but a bit repetitive. Also, very short.

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(0)

Developer response from Zanzlanz

Thanks for the comment. I think it's pretty long for a LD compo game (Make in 2 days).

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