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Here's what happens if I delete the right lantern. http://i.imgur.com/1v2vI8Z.png This makes it clear that the left lantern is emitting no light at all... breaking and replacing it on the same block has no change.
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Because of the light glitch, I now have to replace almost half of my jackolanterns, and I can't put them back on the same spot as before. It's as if those spots have become devoid of light, and is incapable of emiting it. Even when placing new lanterns, not all spots I place them cause them to light up. And its incredibly frustrating to now have enemies spawning in areas that were once "safe zones." I want to spend some more time on this game, but this glitch is seriously ruining the game.
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I just loaded a file from the previous version... and now when I place some jack-o-lanterns they dont emit any light. And some of the lanterns I had already placed now no longer give any light. Please fix this issue. I cant go cave diving without light
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the resources do have limits. you can only punch so many zombies and skeletons for arrows/bows/weapons. then think about having enough for 5 or 10 people. if the worlds are endless than sure. go ahead with it but if they stay at their limited size than it seems unlikely for any kind of major survival without commands and so on.
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maybe not add multiplayer. just think about it. people will join your worlds and ruin your progress which does seem highly likely. PVP is also sometimes annoying when you just want peace and quiet. as well as the resources costs it will take to feed multiple people. and major commands have not been done yet and it does not have security. press the minus to actually agree with the raiding part and take in some of the concerns. hit the plus to agree with nothing and just make it another message.
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i really like this game there are some things that i like u to add if this is possible like villages pls correct me if wrong but the game is really good =)
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Forgot to include this but the Minecart racer has a "49" on the mine cart... If you haven't noticed it's a reference the 49 miners.
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I remember about this game... A couple of years ago I remember having an account named Minebymine235 and I created the Mine cart Race skin but stopped playing from light glitches in the game that would cause mobs to spawn in light, I now come back excited to see what's new.
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this game should have hardcore mode:food gets low 3x times as fast, less animals spawn&more monsters spawn, monsters a twice as health,damage,speed and the can break blocks to get to you, less ores,trees and grass spawn,dungeon spawn rate doubled,a oxygen and water bar (so you cant just camp with a farm in a cave)a sanity bar wich you need flowers and planting farms or fishing to recover and a energy bar wich you consume by walking,mining,swiming etc and you recover by sleeping or sitting, thats its and those should be in hardcore/challenge mode and if you want to make it have a option so you can make it like monster don't specia things but you have extra stats some kind of default... its your choice if you wanna add it in cuz datsa lotta work
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hey, all that new stuff are great! but there are still a few prolems such as lag.... I don't know why but every time I play this game my computer runs with less than 8 fps! this makes the gaming experience really bad and unsatisfying.
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I really, REALLY want a /effect command! it can give you any effect (for example, if you say /swiftness 3 40, that will give you speed 3 for 40 seconds. i think 9999 is the maximum amount of seconds in MineCraft. (if you do do swiftness 3 9999, you will have INFINITE SPEED 3 as long as you are on that world. Cool, right?
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In the acually mine craft,when u put 2 chest next to each other the two will become one big chest.I think this should also have it.+ if u agree
Hey thanks! I'm really glad you're happy with the update <3!! I just randomly imagined a ghast balloon, and just HAD to add balloons because of that thought :3
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I think it is broken for Firefox on this website... I make a world... I spawn in the void... I die... ZANZLANZ FIX THIS +if it happens to you.
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On creative I spawned a *ton* of rabbits over a long cactus to kill them, and I did eventually get rabbit foot drops (1/150 ish). I guess it's just verrrrry rare. Does having the item in your inventory/hand increase monster drops, by any chance?
It is a 2.5% chance. But I increased it to be exactly like Minecraft's drop rate for 1.28. ;) And holding the item doesn't increase monster drops - hold onto it though (even though you're in creative anyway!), because it'll have a use soon!
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Anyone know why animals magically disappear when kept captive when the user is away from that portion of the map for too long? It's extremely annoying that after carefully corralling a chicken/sheep/cow into some sort of trap, they just vanish (i.e., single square waterfall so they float, mini house with series of doors, fences w/ gate, or even straight up complete boxing in with solid blocks of cobblestone). Am I alone in this struggle? I suspect it is happening because there is a limit on how many animals may be alive at one point on the map, and once that limit is reached, "older" ones get respawned elsewhere on the map.
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I have a small notes and some questions, if anyone (or perhaps you, zanz) knows the answers. Is "Glistering" melon supposed to be spelled "Glistening" melon? Is there a way to craft/smelt/or in some way obtain Fermented Spider Eye, Rabbit's foot (has never dropped in hundreds of bunny deaths), Mushroom Cap/Stems, Glass Shard. I seem to have tried everything. Also, is there by some chance a mystery recipe for Mycelium/Saddle? My survival world never seemed to spawn Mycelium, and I have yet to encounter the Saddle in any chest. (question for zanz only: does having rows of Soul Sand or Nether Bricks for monsters to spawn on in the Overworld increase the odds of Endermen/Nether eyes spawning? Or perhaps using Odd torches? Thanks!)
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Putting a simple switch on the dropper does work, however. But, I have to click it twice per action. I am trying to to click it at all. Currently, I have two droppers with a vertical torch in between them, what I do i place a torch above the other torch, and it places instantaneously before it drops (it has nothing to attach to), but that instant is enough to trigger both the droppers. But, again, I have to hold the shift+place down while the items in my droppers siphon out. Of course, I could also break/rebuild the dropper once I fill it with items to destroy the items, but that's a hassle. Ideally, I hope i can wire a system that will make an intermittent current that will activate and reactivate the dropper on its own. I could also find other uses for this current, for sure. Thanks!
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Thank you for the amazingly fast reply, Zanz! Sadly, I still can't get it to work, even though I have it laid out exactly as you said. I've tried having the block I wish to be powered (the dropper) placed in many spots. (i.e, as the block which I attach the torch to/put dust on top of; as the block that I put on top of the torch; and all adjacent blocks as well) Not only is it not turning turning on/off, but its not turning on at all (the dust is turning the bright red though).
Oops doesn't seem to work exactly as I expected it to! Redstone bugs are terrifying to fix, haha! http://i.imgur.com/LqhDW6E.png Do it that way instead :) I hope it helps!
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Is there a way to set up redstone so that something constantly reactivates automatically? (in particular, a dropper, for the purposes of dropping unwanted items into lava?)
Yes, redstone torches do NOT burn out. Place redstone torch on the side of a block; place a block directly above torch; place redstone dust on the block that the torch is coming from. It should turn on and off rapidly!
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Kinda cool a minecraft 2d liked soo much 10000000000000000000000000/5 *clap**clap* sure the best minecraft game in kongregate ;)