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Fun game, decent strategy, and quite enjoyable once I figured out how to play.
Hold mode is awful, because the troops do not move vertically. I lost a lot of fights where I had a good troop advantage, and almost rage quit before I realized that you have to click all your armies to will in order to fight efficiently.
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I beated this game in turn 23 with amori (the country with the skeleton trait)!
And beated this game in turn 33 with not a single unit deaths
And conquered all japan in turn 26 with not a single research!
I'm not sure but is there any faster records?
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So, why can't you move the map or in the map. I tried multiple browsers. Not really sure how anyone can really play this game.
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Just beat the game without losing any units. I had to load a previous save about 5 times because I lost 1 or more units in a battle. I just wanted to see if it's possible to do. Next challenge is not losing any units without saves
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I just had my record, beating the game in 18 rounds.
I only play speed runs, starting with the middle skeleton land, or playing without money, just giants and skeletons. For some starting positions you need luck to win.
For the speedrun in 18 rounds you need luck as well.
I changed my strategy to building knights from the start on.
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when you unlock all the units and half of spells the game becomes too much easy, and when you have the half of Japan it's a little boring, sinse you only have to conquer and all prefectures are very very weaker, it's a good game, if only they could do the second part, or make more of the same concept with other coutries, or make the units more japanese
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Hokkaido is one of the best beginning prefectures. You can conquer and easily defend nearby prefectures. Defeating the skeletons is easy. You gain revenue quicker than other places, so build a knight army of 25. Their skeletons are very weak. It is however, annoying because you won't have much nearby to fight the aliens things later. Last thing: Play some other prefecture and notice after about 30 or so days, Hokkaido will be big.
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If you have the time get 25 giants and it is just really overpowered and wipes everyone else off the face of the planet
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so theres a secret country after you beat them all. and i learned that by doing shimane! (it might be open if you use any of the other countries i just told you guys i conquered japan with shimane)
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Aomori is so easy to win with. The skeletons give a good boost in beginning, you can easily take over the province above it, then you only have to really fight on one front. You can then take over land, while slowly building an army of giants.
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The game is nice and all but, it get really easy after 7 or so regions when you start spamming samurais ( espically the nation under the northern island with sacred grounds is really easy
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A nice, easy strategy is to pick Hokkaido (far upper right) and go with Soldier Laboratoy. Purchase Knights until you're full, then invade the next four areas, all placing more Soldier Laboratories. Then start replacing your ranks with 60% Samurai and 40% Medic. In all areas, place nothing but Giant Magnetic Fields, which activate on turns 15, 30, etc. Focus on slowly conquering while gathering your giant armies. Pretty easy victory.
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Try to beat this game without loosing any units. I just had a game where I captured 30 prefectures before I lost my first unit, and I'll probably try again at some point to win without loosing a single one. I know it's possible
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according to Suznooto, he makes sequel of this game after current work ore-no-golem is finished. though I don't know if there will be English translation.