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It would be nice to tell people that in order to finish a level, you have to walk off the screen. There is no "exit" door.
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1/5 ....... ARROW KEYS!!!!!! not only is it difficult to play with an AZERTY. but if you accidently hit Q (which can happen on an AZERTY) it quits the game :( its a shame cause i liked the idea behind the game...
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maybe im just being stupid, but when i get to the end of the first level it just says "well guess thats the end, hope you enjoyed" and i cant do anything else. no other levels unlock
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good but aerial porting needs control revision...much too hard to aim while falling... freeze time while aiming... wider suction for portals?
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Arrow keys and Escape for exit Q as exit is beyond horrible, don't try to be cute with weird key choices go with standard. 3/5 otherwise
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I really wish that when i pressed the restart button (R) i didnt have to restart that entire level. if it started at the beginning of that obstacle, then that would be amazing. my trigger finger presses R whenever i mess up, and thats usually on the last obstacle...-_-
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Interesting enhancement of the portal idea, but your "jokes" are too typical to the original and makes the feel of the game like a clone. Thanks but no thanks.
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Totally at a loss of how to get through even the "intro" chamber. At the point with the place underground that has the three up arrows in a row. Can't get past there.
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The idea of this game is great. But there are still some glitches. And at least one level is not well overthought - the "glass" level allows to avoid all these riddles by just jumping over the whole structure. Another thing that would be appreciated and will make this game even greater is a level designer; I'm sure it is not too hard to make it here :)
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The missing pig bug was very annoying since the p.i.g can be misunderstood for the pig and you think of how to solve it when not possible. Otherwise a very fun and adequately challenging game.
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Puzzles where you can see all the arrows are great. Puzzles where you have to guess at where to portal suck. This game has too many of the latter.
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Love the subversion of Portal syndrome. From the game's mechanics to the game's end, I'm sure I wasn't alone in thinking "Mmh, not another Portal game..." and then being pleasantly surprised shortly afterwards.
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nice concept, but it is near impossible to do the loops on a laptop, I would be right above the portal, then i thought i would go through with my momentum but it kept erasing it and making me start over. Also at tmes when i shoot the portal bellow me it will go to the next space over. Very annoying. 3/5
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Hey, had a bit of a glitch. In the room where you get the pig (the animal, not the gun) it didn't spawn my first time through. Refreshed, selected the chamber, and it showed up. It's nothing too bad, it'd just be nice if you fixed it.
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Woah extremely challenging and fun; how is it possible for you ludum dare guys to produce such polished games in such a few time? D:
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if you make a portal above a block of stone (that you cant portal through) you will jump towards it, and jump through the stone. I'm pretty sure this isn't supposed to happen. :P.
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Im so used to GLaDOS that when it told me to avoid the arrow I focused every ounce of P.I.G. artillery that I had directly on that arrow! to bad it was telling the truth :[
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Oh man... you should make it a lot more clear that moving off the edge of the screen takes you onwards. It took me FOREVER to figure that out.
Other than that, though, awesome game.
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Can we have alternate commands? And please, an azerty keyboard option? Pressing q each time i want to go left makes the game hard.
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Good game Zillix. And I don't know why people are complaining how this is related to portal 2. That's a whole other game...