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did you have to make quit q...? if im using wasd the chance of me not hitting q is low... make a pause menu to go to so i can quit
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I really wish that when i pressed the restart button (R) i didnt have to restart that entire level. if it started at the beginning of that obstacle, then that would be amazing. my trigger finger presses R whenever i mess up, and thats usually on the last obstacle...-_-
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The idea of this game is great. But there are still some glitches. And at least one level is not well overthought - the "glass" level allows to avoid all these riddles by just jumping over the whole structure. Another thing that would be appreciated and will make this game even greater is a level designer; I'm sure it is not too hard to make it here :)
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5 stars for the idea, 1 for the complicated implementation. Stuck at lvl 3, now going to play another game that's worthwhile to play.
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It's not the puzzles or figuring out what to do that sucks, but the imprecise and lousy controls as you swap sides. Garbage controls are what you want when you need to hit small targets.
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Why does my character move wherever he wants mid air? The game idea isn't bad, but that trait alone makes it really upsetting
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literally cant complete the first stage because my a key is broken and you wont let me use arrow keys. (incase you're wondering how im typing a, its called copy paste)
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Overall the game was fun but the controls were a bit of a pain to use. It was almost easier to do it when you were lagging from to many flash games open at once. Keep up the good work.
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When making a game you should allow WASD to also be arrow keys, frustrating for folks who don't play a lot of PC games.
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Similar to another game involving a gun which shoots apertures, there's usually more than one way to solve each puzzle. Think with portals! :P
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This isn't a "puzzle" game so much as a "guess which pixel to click on" game. The first few screens with all the arrows were bad but not horrible. Now I'm stuck with the game asking if I want to get "high". The character can't jump high, so after spending probably half an hour trying to find invisible blocks in the air and portalling through every single available square on the screen looking for a "secret" passage, I give up. That, the lack of arrow controls, and other missing features make this a solid 1/5.
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The missing pig bug was very annoying since the p.i.g can be misunderstood for the pig and you think of how to solve it when not possible. Otherwise a very fun and adequately challenging game.
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I really enjoyed this puzzle game! It has a level of difficulty that is definitely lacking in other recent one-shots.
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lol thanks to glitches i left the pigs every time, i never had to use the pigs, this game would have taken way longer if i had to
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Please let me fail at aiming on my own. Whatever this bull poopy you call aiming is, sucks. Like someone else said, good idea, poor implementation. And that's being nice.
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Wait, you can't even use arrow keys? Just for right handed people then. Seriously, it's not that hard. They've got arrows on them! It's what they're for!
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This game is a bit difficult for me because my laptop is stupid. I can't use the mouse pad and the letter keys at the same time. A solution to this would be to add in up/down/left/right controls and not be exclusively WADS. Please add arrow key controls to the game! 3/5 for now. I'd give it a higher rating for originality and intrigue and challenge, but I can't go farther than a certain stage because I would have to use WADS at the same time as the mouse pad, which I can't do on my laptop.
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Good game Zillix. And I don't know why people are complaining how this is related to portal 2. That's a whole other game...
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Wow good game: controls sucks, you don't know what to do and increased difficulty for people with touchpads! All for a medium badge!
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1/5 ....... ARROW KEYS!!!!!! not only is it difficult to play with an AZERTY. but if you accidently hit Q (which can happen on an AZERTY) it quits the game :( its a shame cause i liked the idea behind the game...
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Puzzles where you can see all the arrows are great. Puzzles where you have to guess at where to portal suck. This game has too many of the latter.
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Im so used to GLaDOS that when it told me to avoid the arrow I focused every ounce of P.I.G. artillery that I had directly on that arrow! to bad it was telling the truth :[
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@Eppie It's a puzzle game after all and you just don't seem to get it. I mean there's a hint in almost all stages, so just take a second and think before just doing random things and ragequit. In your case it's pretty simple. Go up on the highest block, make a portal through the ground floor, jump through it from up high and the speed let's you come out high enough on the other side to get over the bricks.
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I gave up on this game a long time ago, then picked it back up and got to the end. I feel like its difficulty curve needs addressed. I expect anyone who makes it to stage 4 is going to finish it.