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Pretty awesome, but this whole ASDW configuration is not very nice on left-handed people like myself.
Just a thought. *runs*
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The momentum loops were often frustratingly difficult to pull off due to the tiny portal size (even though I "stopped fidgeting" as the game suggested). This took all of the fun out of parts of the game that were SUPPOSED to be fun (like that "bounce bounce" part). It was sometimes hard to get the pigs through the portals when you wanted them to. The messages on the boards and the music gave the game an overall friendly tone, which isn't bad, but didn't make me feel like i was trying to "escape" at all. Also, the ending was very abrupt... just as the pigs are introduced and things look like they might get more interesting. The physics and graphics are smooth enough, but the rest is a bit lacking. A good start, but doesn't really feel like a full game (even judging by flash game standards).
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Corrupted12 you are totally right, and at the last level with two pig you could make some realy hard coordination of unblocking blocks anyway great game 5/5 :D
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im not exactly sure why they give you pigs on the last bonus level you can do it all without them in all of 20 seconds
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The pig is an asshole, you jump to the other platform, but his jumps are too short. It doesn't follow you at all, it wait you to jump. I try to make it bouncy, but the portal close before it goes through.
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Why can't we use arrow keys instead of WASD? I don't mind WASD, but I do mind having to aim with the mouse in my right hand.
Sincerely,
a lefthanded gamer.
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its really too bad every game like this gets a low rating. Its OBVIOUS (to anyone with 3 brain cells) what this game is trying to achieve (not the 'meaning') but no mattar what, it gets a low rating. Some people are real idiots.
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did you have to make quit q...? if im using wasd the chance of me not hitting q is low... make a pause menu to go to so i can quit
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lol I'm just playing and then there's a random pig and I see "it's dangerous to go alone! take this PIG" and am instantly reminded of snailiad
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I can't even fathom why this awesome game has such a low score. I think it's just not...user friendly. IE: Stupid people can't figure things out without obvious directions and just give up. Anyhow, my only actual ingame disappointment was the last (real) level. (Where you first meet Oliver.) Some of the other puzzles took me at least a few minutes to solve. The last level had NO difficult puzzles. Which is slightly weird, given that it's, well, the last level.
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There are definitely multiple ways through a puzzle, considering I've used momentum loops to skip the majority of the maze stage. :p
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Why is pressing ONE key ONCE enough for the whole game to restart? MAYBE you could add a little pause screen asking the player if he really wants to quit (what's the point of returning to the menu screen anyways) or if he just accidentally hit that goddamn Q button!
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It would be nice to tell people that in order to finish a level, you have to walk off the screen. There is no "exit" door.
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1/5 ....... ARROW KEYS!!!!!! not only is it difficult to play with an AZERTY. but if you accidently hit Q (which can happen on an AZERTY) it quits the game :( its a shame cause i liked the idea behind the game...
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maybe im just being stupid, but when i get to the end of the first level it just says "well guess thats the end, hope you enjoyed" and i cant do anything else. no other levels unlock
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good but aerial porting needs control revision...much too hard to aim while falling... freeze time while aiming... wider suction for portals?
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Arrow keys and Escape for exit Q as exit is beyond horrible, don't try to be cute with weird key choices go with standard. 3/5 otherwise
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I really wish that when i pressed the restart button (R) i didnt have to restart that entire level. if it started at the beginning of that obstacle, then that would be amazing. my trigger finger presses R whenever i mess up, and thats usually on the last obstacle...-_-
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Interesting enhancement of the portal idea, but your "jokes" are too typical to the original and makes the feel of the game like a clone. Thanks but no thanks.