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This game does not have any comments yet. Be the first person to share your thoughts!
Dec. 10, 2015
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May. 23, 2012
It certainly isn't meant to do that. Not sure what could cause it... Sorry about that!
May. 11, 2012
Thanks! :D. The uberspell trigger on space was actually designed on purpose so you wouldnt miss it. Kindof an experiment, might not have been the wisest choice...
May. 10, 2012
Glad you like it! :) *PEW* *PEW* *MAGIC LAZOR!*
Apr. 26, 2012
Apr. 25, 2012
Thanks! I didn't think of that. I'll keep it in mind if I make an update :)
Apr. 24, 2012
Thanks dude! :) The rooms are a bit boxy yes. Had no time to make interesting level-generation. Also, the game is very low res. If I had round rooms it would be very small.
Thanks! And totally agree.
It's an undocumented feature :)
You can press  [+] and [-] to control sound levels.
Thanks! It's actually done in 72 hours as it is a jam entry :)
Apr. 23, 2012
Hahaha, didn't think about that :)
Press [F] to throw bombs (if anyone else does the same)
Thanks! And, super wierd... No idea why that would happen. I'll give it a ponder.
Thanks dude :) The theme was "Tiny Worlds" so I kept the levels small on purpose.
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