Comments for Tiny Wizard

« Back to Tiny Wizard

Strategems

Jun. 17, 2016

Under rating threshold (show) It took me 15 floors to reliaze i didn't have to spam the mouse button and i could just hold it down, also, a brief sentence of what each hat does would be nice.

+ - !

(0)

treyawesome12

Dec. 10, 2015

Under rating threshold (show) This game is a great game! I just wish there are more levels and enemies in it. 4.9/5 :P

+ - !

(0)

vitork15

Mar. 31, 2015

Under rating threshold (show) I tryed change the hat with [TAB] but not work, please help me.

+ - !

(0)

Stolichnaya

Jan. 9, 2015

Under rating threshold (show) Old game, but still can't press tab to change hats. Pauses the game instead.

+ - !

(0)

PickPacket

Sep. 13, 2014

Under rating threshold (show) Nice game! Wizards & pixels! But hey, some of us are left-handed, dig? How about some arrow keys & maybe an option for right-ctrl as uber-spell?

+ - !

(0)

matthewfanous

Sep. 3, 2014

Under rating threshold (show) why you no invicibilaty frames and knock back

+ - !

(0)

electrobeam

May. 18, 2014

Under rating threshold (show) when press tab t pauses thegame and i don change hats

+ - !

(0)

areufishy

Jan. 9, 2013

Under rating threshold (show) not a very fun game, and i wish that you could heal in the first 5 levels.

+ - !

(-1)

bjjdude

Nov. 14, 2012

Under rating threshold (show) Ah i found out that it was a bug with chrome... Odd. try working that out.

+ - !

(1)

bjjdude

Nov. 14, 2012

Under rating threshold (show) For some reason it lags to hell when i shoot.. same as alphanumerai i have google chrome

+ - !

(1)

Pickle100

Nov. 11, 2012

Under rating threshold (show) It was really good;Great job.Its epic and at the same time really simple;never thought that could be done.The only thing I recommend adding are checkpoints so I don't have to go all the way back to the beggining.

+ - !

(-1)

CaptainSwagg369

Nov. 3, 2012

Under rating threshold (show) It would be a huge improvement if you included the fact that you die if pressing the "K" key.

+ - !

(8)

fadzar

Aug. 31, 2012

Under rating threshold (show) ugh why is this game ENDLESS! need some missions...but its still fun.. 2/5

+ - !

(1)

alphanumerai

May. 23, 2012

Under rating threshold (show) it may be my computer but the game pauses for 1/4 of a second after killing enemies, is it meant to do that? If not has anyone else experience that?

+ - !

(2)

Developer response from zinkinteractive

It certainly isn't meant to do that. Not sure what could cause it... Sorry about that!

rostok

May. 11, 2012

Under rating threshold (show) i just love it. great stuff and perfect palette. pressing space when text is shown triggered a spell though.

+ - !

(-1)

Developer response from zinkinteractive

Thanks! :D. The uberspell trigger on space was actually designed on purpose so you wouldnt miss it. Kindof an experiment, might not have been the wisest choice...

discobit

May. 10, 2012

Under rating threshold (show) This game is really nice! It would be really cool if it had some background music. epic wizard is epic, I wanna pew pew some more

+ - !

(-1)

Developer response from zinkinteractive

Glad you like it! :) *PEW* *PEW* *MAGIC LAZOR!*

vsea

Apr. 26, 2012

Under rating threshold (show) very nice game, love your art style, really fit the theme well. And good luck with the competition

+ - !

(-1)

Developer response from zinkinteractive

Big thanks!

DaemonCaedo

Apr. 25, 2012

Under rating threshold (show) Ahh, much better now that I know where the mute is. lol Thanks

+ - !

(6)

ilyennevnincs

Apr. 25, 2012

Under rating threshold (show) Very fun game, I liked the gfx and the simplicity. There is a bug, if you quickly change hat with tab while clicking, you can shoot 2-3x faster. Needs a little polishing, until that 4/5.

+ - !

(10)

Developer response from zinkinteractive

Thanks! I didn't think of that. I'll keep it in mind if I make an update :)

Rickmaster7

Apr. 24, 2012

Under rating threshold (show) The game felt like I WAS A WIZARD WITH AGILE SPEED, WHAILING SKELETONS WITH MY HATS, although the levels felt boxy (What tower doesen't have a round room) and small. There are flaws there and up here, Overall a great game. 4/5.

+ - !

(13)

Developer response from zinkinteractive

Thanks dude! :) The rooms are a bit boxy yes. Had no time to make interesting level-generation. Also, the game is very low res. If I had round rooms it would be very small.

DaemonCaedo

Apr. 24, 2012

Under rating threshold (show) Pretty nice little game. I'm always slightly aggravated if a game doesn't have a mute button though. (as I have other things running while I play these off and on)

+ - !

(16)

Developer response from zinkinteractive

Thanks! And totally agree. It's an undocumented feature :) You can press [0] [+] and [-] to control sound levels.

har_g

Apr. 24, 2012

Under rating threshold (show) Nive mini game made in 48h (http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8353) Great job !

+ - !

(-2)

Developer response from zinkinteractive

Thanks! It's actually done in 72 hours as it is a jam entry :)

SilentShade1

Apr. 23, 2012

Under rating threshold (show) ha never mind, i figured it out, and lol it's a F-Bomb.

+ - !

(2)

Developer response from zinkinteractive

Hahaha, didn't think about that :)

SilentShade1

Apr. 23, 2012

Under rating threshold (show) I accidentally skipped the message about bombs, now I have no idea how to use them,

+ - !

(0)

Developer response from zinkinteractive

Press [F] to throw bombs (if anyone else does the same)

coo300

Apr. 23, 2012

Under rating threshold (show) For some reason, there is a small lag right before each enemy is killed. This makes it unpleasant to fight against groups of easier enemies. Otherwise, fun game!

+ - !

(3)

Developer response from zinkinteractive

Thanks! And, super wierd... No idea why that would happen. I'll give it a ponder.

blueangel911

Apr. 23, 2012

Under rating threshold (show) Nice, simple game. If the levels were a bit larger, the feel might not be as... quick. Great game though, 5/5.

+ - !

(15)

Developer response from zinkinteractive

Thanks dude :) The theme was "Tiny Worlds" so I kept the levels small on purpose.

  • add a comment
  • « First
  • 1 - 26
  • Last »