Under rating threshold (hideshow)
WTF! I Defeat a level 70 Psychos but I'm only Level 45
(Like If "There's nothing Impossible, We make Impossibility to Possibility")
Under rating threshold (hideshow)
the achievements popping up every goddamn second are awful. Who planned this interface, that I have to wait 10 seconds before I can continue. Just awful layout with too much overlapping content
Under rating threshold (hideshow)
In Mutant Badlands Nailbat craft in 10 minutres and zombie craft in 1 hour, and Mutant Badlands Driller craft required 120 technical Points to make this and zombie required 90 , suggesti make more 120 technical points weapons EXemple : The Mutilator, Defiler, Reaper, Ripper, Driller.
And Reduce time to make craft projectile bullet to 1 hour.
Under rating threshold (hideshow)
pay pay pay pay pay. ffs how about i just freaking use the money i earn in game for things like it freaking should be
Under rating threshold (hideshow)
I wish there was no SP (+) if you want SP to be removed or (-) if you want SP to be still in the game and please (+) so everyone can see this comment. Have a nice day! :D
Under rating threshold (hideshow)
its a bit annoying that Weapons are so expensive and rather deep into infested/higher level zones you spend more time putting your character into work than actually playing just so you can afford ammo or first aid items
Under rating threshold (hideshow)
When moving around on the map can you make it possible to move with wasd? It's just awkward to switch between keyboard/mouse when fighting zombies to just mouse when moving around.
Under rating threshold (hideshow)
@Andre1209 how about it had ITS OWN sp meter? when it depleted, you would have to wait, or feed it pet food (its already in, i found some cat food and barky dog food) and pet food would ONLY work on cats and dogs?
Under rating threshold (hideshow)
The tutorial glitched and closed my menu when I clicked on the bat, then it wouldn't let me open it again... Then I stopped playing... forever...
Under rating threshold (hideshow)
The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well) Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in injury and a fight. It would take longer to make armor for a bear than a dog.
Under rating threshold (hideshow)
The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well) Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in injury and a fight. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear.
Under rating threshold (hideshow)
The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well).
Under rating threshold (hideshow)
The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie (which would suck, but makes it more difficult to continue having it), vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it (of course), I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well). Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in death. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear. Does anyone else agree or have something to add? I’ll stop typing now.
Under rating threshold (hideshow)
I said this in a thread once, but that's long gone, and I recently saw a post with the pet idea as well, so this is what I had posted: And I would LOVE the option to have a pet. It could help fight, you could craft armor for it, it could turn zombie (which would suck, but makes it more difficult to continue having it), vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it (of course), I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well). Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in death. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear. Does anyone else agree or have something to add? I’ll stop typing now.
Under rating threshold (hideshow)
Found a bug with the combat. When facing a zombie horde, sometimes when I press 'S' and step backwards, a random zombie with float to the top or bottom of the screen and be permanently 'stuck' to me.
Under rating threshold (hideshow)
what if we had pets like a dog a wolf any thing and the best thing is that it fights for you as well you can get a pet zombie
Under rating threshold (hideshow)
Several things that could be improved: (1) Have a full-screen mode as this game resolution is too big for my laptop and can't be adjusted (2) Combat needs to be revised, melee weapons do too little damage to packs of zombies and raiders (3) How come we can't form teams? More players working together would stand a much better chance of survival (4) Revise the point system or change the points needed to build decent melee weapons and armour
Under rating threshold (hideshow)
I wish we could build things other than safehouses. Once your clan has one fully upgraded safehouse, you should be able to create trading posts or something