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Too bad that it's folding. Despite it's flaws it had a very special atmosphere, coming mostly from decent to good writing, but also from the nice art.
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(Pt. III)...but it's all water under the bridge now, isn't it? water that is rising up and will soon wash the bridge away once and for all. You had a voter system and a test server, but you didn't listen to the voters and the difference between the test server and any other ZP server was non existent. Most of us long-term players saw this coming. We told you it was coming. Well, TRIED to tell you, anyway. I just wonder if/when ZP will be gone from the ZP main server also. (and when Kongregate says "ZP is gone by may 31, they don't mean gone ON may 31st, they mean BEFORE may 31st. remember Bigpoint games saying something similar?
you had potential, ZP. Too bad you didn't let us players help you become successful. oh well. There is always Mutant Badlands, right?!? hahahahahaahahaaha......
see ya in the funny papers-
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(Pt II)...Or maybe PP could have introduced a player trading system that we've been hearing about from the very beginning. But No. Instead, "durability" is brought in. which just meant all loot you find is half as good as it was. But you could mix and match your outfit, though. As long as you didn't want anything actually "armor"-like. "I know! you know the armor options we have in the game? like the Armored Wanderer gear or Armored Defender or Armored Juggernaut gear? Let's take 75%-85% of that OUT OF THE GAME! Yeah! that is a real "forward move" in developing a good mmo game! The armor AND weapons (remember the boomstick?)that made the game interesting in the first place just POOF! disappeared.
or new missions. Or clan roles like "builder" that don't work. Clan leaders have no control over safehouse building and placement....
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so it seems ZP (and from the sound of it, Pixel Pandemic altogether) is folding. First, Bigpoint Games drops ZP. Then Paypal and ZP stop collaborating. Now Kongregate and ZP are folding. What had the potential to be a very good (and profitable) game is following the Dodo and the Thylacine into the abyss. So many players were into ZP, and so many players became quickly frustrated with ZP. The average length of time a player would play ZP until they got bored/frustrated/quit was around 2-4 weeks (and that is a liberal estimate).
Maybe if there were a way for clan members to communicate (But there IS a chat on the main server! - ridiculous. so many glitches in just the chat alone made it impossible to use. Same with the "instant Messaging" on ZP. It never worked at all. ...(to be cont.)
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"News
Unfortunately, Zombie Pandemic will be shutting down on May 31, 2015. Until then, you will be able to keep playing but will no longer be able to make purchases. "
who didn't see THAT coming?!
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WTF! I Defeat a level 70 Psychos but I'm only Level 45
(Like If "There's nothing Impossible, We make Impossibility to Possibility")
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the achievements popping up every goddamn second are awful. Who planned this interface, that I have to wait 10 seconds before I can continue. Just awful layout with too much overlapping content
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In Mutant Badlands Nailbat craft in 10 minutres and zombie craft in 1 hour, and Mutant Badlands Driller craft required 120 technical Points to make this and zombie required 90 , suggesti make more 120 technical points weapons EXemple : The Mutilator, Defiler, Reaper, Ripper, Driller.
And Reduce time to make craft projectile bullet to 1 hour.
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pay pay pay pay pay. ffs how about i just freaking use the money i earn in game for things like it freaking should be
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I wish there was no SP (+) if you want SP to be removed or (-) if you want SP to be still in the game and please (+) so everyone can see this comment. Have a nice day! :D
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its a bit annoying that Weapons are so expensive and rather deep into infested/higher level zones you spend more time putting your character into work than actually playing just so you can afford ammo or first aid items
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When moving around on the map can you make it possible to move with wasd? It's just awkward to switch between keyboard/mouse when fighting zombies to just mouse when moving around.
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@Andre1209 how about it had ITS OWN sp meter? when it depleted, you would have to wait, or feed it pet food (its already in, i found some cat food and barky dog food) and pet food would ONLY work on cats and dogs?
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The tutorial glitched and closed my menu when I clicked on the bat, then it wouldn't let me open it again... Then I stopped playing... forever...
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The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well) Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in injury and a fight. It would take longer to make armor for a bear than a dog.
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The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well) Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in injury and a fight. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear.
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The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well).
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The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie (which would suck, but makes it more difficult to continue having it), vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it (of course), I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well). Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in death. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear. Does anyone else agree or have something to add? I’ll stop typing now.
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I said this in a thread once, but that's long gone, and I recently saw a post with the pet idea as well, so this is what I had posted: And I would LOVE the option to have a pet. It could help fight, you could craft armor for it, it could turn zombie (which would suck, but makes it more difficult to continue having it), vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it (of course), I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well). Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in death. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear. Does anyone else agree or have something to add? I’ll stop typing now.
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Found a bug with the combat. When facing a zombie horde, sometimes when I press 'S' and step backwards, a random zombie with float to the top or bottom of the screen and be permanently 'stuck' to me.