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It's the year 2015 and the radio room in the safe house still has no use. Thumbs up to let them see this before May 31, 2015!!!
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I liked the game, its nice. But I really don't understand why they have to block everything for money.
It;s taking too long to have anything. And takes too long to gain energy. F__K !!
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Tip: Theres a certain place where you can get Adrenaline Shot (2400 SP) at Coroners. Its in the top right of the map. Thumbs up to keep it alive!!!
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Now that the game is going belly up, it would be nice if they released an offline version for download. A shame for all this work to go to waste :(
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Jimmy: hey leader can we go search that food store down the road? Leader: no jimmy there's a guy there. Let's kill him! Jimmy but leader... Leader: NO BUTS JIMMY NOW GO AND KILL THAT GUY! Jimmy: I don't want to die. Leader: I DON'T CARE NOW GO DIE AND LIKE IT!!
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Phew, finally... Completed all mission, explore sewage, subway and city also escape with my glider before the shutdown nuke... Now I wouldn't needed to play anymore unless second thought ;P
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Can you just balance out how the raiders do damage with ranged weapons? I contentiously have to fight a group of em with them doing at least 10 damage to me every time I shoot a gun
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endgame sucks, it was never updated... even though at least 2 were thought up before I joined... zombies in most locations are too numerous to bother with no matter what lvl you are with any kind of weapon..... take your pick, I'm just trying to max myself.
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Considering that the game is shutting down and credit purchases are locked, how about making credits lootable from kills/searches? Same for Mutant Badlands.
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Gets to the supermarket: "The camp needs food, well I only found these dog food cans, it will have to do", looks at the shelf and finds bread, canned food, but all he gives to the camp is some dog food.
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Too bad that it's folding. Despite it's flaws it had a very special atmosphere, coming mostly from decent to good writing, but also from the nice art.
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(Pt. III)...but it's all water under the bridge now, isn't it? water that is rising up and will soon wash the bridge away once and for all. You had a voter system and a test server, but you didn't listen to the voters and the difference between the test server and any other ZP server was non existent. Most of us long-term players saw this coming. We told you it was coming. Well, TRIED to tell you, anyway. I just wonder if/when ZP will be gone from the ZP main server also. (and when Kongregate says "ZP is gone by may 31, they don't mean gone ON may 31st, they mean BEFORE may 31st. remember Bigpoint games saying something similar?
you had potential, ZP. Too bad you didn't let us players help you become successful. oh well. There is always Mutant Badlands, right?!? hahahahahaahahaaha......
see ya in the funny papers-
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(Pt II)...Or maybe PP could have introduced a player trading system that we've been hearing about from the very beginning. But No. Instead, "durability" is brought in. which just meant all loot you find is half as good as it was. But you could mix and match your outfit, though. As long as you didn't want anything actually "armor"-like. "I know! you know the armor options we have in the game? like the Armored Wanderer gear or Armored Defender or Armored Juggernaut gear? Let's take 75%-85% of that OUT OF THE GAME! Yeah! that is a real "forward move" in developing a good mmo game! The armor AND weapons (remember the boomstick?)that made the game interesting in the first place just POOF! disappeared.
or new missions. Or clan roles like "builder" that don't work. Clan leaders have no control over safehouse building and placement....
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so it seems ZP (and from the sound of it, Pixel Pandemic altogether) is folding. First, Bigpoint Games drops ZP. Then Paypal and ZP stop collaborating. Now Kongregate and ZP are folding. What had the potential to be a very good (and profitable) game is following the Dodo and the Thylacine into the abyss. So many players were into ZP, and so many players became quickly frustrated with ZP. The average length of time a player would play ZP until they got bored/frustrated/quit was around 2-4 weeks (and that is a liberal estimate).
Maybe if there were a way for clan members to communicate (But there IS a chat on the main server! - ridiculous. so many glitches in just the chat alone made it impossible to use. Same with the "instant Messaging" on ZP. It never worked at all. ...(to be cont.)
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"News
Unfortunately, Zombie Pandemic will be shutting down on May 31, 2015. Until then, you will be able to keep playing but will no longer be able to make purchases. "
who didn't see THAT coming?!
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WTF! I Defeat a level 70 Psychos but I'm only Level 45
(Like If "There's nothing Impossible, We make Impossibility to Possibility")
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the achievements popping up every goddamn second are awful. Who planned this interface, that I have to wait 10 seconds before I can continue. Just awful layout with too much overlapping content
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In Mutant Badlands Nailbat craft in 10 minutres and zombie craft in 1 hour, and Mutant Badlands Driller craft required 120 technical Points to make this and zombie required 90 , suggesti make more 120 technical points weapons EXemple : The Mutilator, Defiler, Reaper, Ripper, Driller.
And Reduce time to make craft projectile bullet to 1 hour.
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pay pay pay pay pay. ffs how about i just freaking use the money i earn in game for things like it freaking should be