The Company of Myself

The Company of Myself

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The Company of Myself

Rating:
4.3
Dirilis: November 27, 2009
Terakhir diperbarui: September 24, 2017
Pengembang: 2DArray

Tag untuk The Company of Myself

Deskripsi

This is a story about a hermit. It features art by Luka Marcetic (c404.net) and music by David Carney (dvgmusic.com).

Cara Bermain

Most keys are explained in-game as they are needed. R resets the current level, and P or Esc pauses the game. Volume controls are in the pause menu.

Pembaruan dari Developer

Nov 27, 2009 9:56pm

Attention: This game is getting a prequel which will release some time this month. You’ll be playing as Kathryn, and it’ll be called “Fixation.” Keep your eyes open!

FAQ

Apa itu The Company of Myself?

The Company of Myself adalah game puzzle platformer naratif yang dikembangkan oleh 2DArray, di mana pemain mengendalikan karakter kesepian yang harus melewati level-level menantang.

Bagaimana cara bermain The Company of Myself?

Di The Company of Myself, kamu memecahkan puzzle platforming dengan mekanik unik di mana rekaman aksi sebelumnya membantumu melewati rintangan.

Siapa pengembang The Company of Myself dan di platform apa tersedia?

The Company of Myself dikembangkan oleh 2DArray (Eli Piilonen) dan tersedia untuk dimainkan di browser, terutama di situs seperti Kongregate.

Mekanik gameplay utama apa saja di The Company of Myself?

Mekanik utama di The Company of Myself melibatkan membuat duplikat dirimu dengan mengulang gerakan, memungkinkan kamu bekerja sama dengan versi masa lalu untuk menyelesaikan puzzle yang semakin kompleks.

Apakah The Company of Myself memiliki cerita atau narasi?

Ya, The Company of Myself menampilkan cerita reflektif dan emosional yang terungkap seiring kamu menyelesaikan puzzle platforming.

Komentar

0/1000
LincolnOsis avatar

LincolnOsis

May. 07, 2011

4061
168

think that the last level could be kind of a metaphor for his live, I mean you basically have to create thousands of shadows and the all have to fall into the gap so the "real" person can succeed. Its like drop your past so you can go on.

preischadt avatar

preischadt

Oct. 24, 2010

10586
455

Very sad story. I love this kind of games. I think Kongregate should have an area just for games with storys like that.

Bodgybuilder avatar

Bodgybuilder

Jul. 28, 2011

972
38

Kong should have the tag "Meaningful".

LD3H avatar

LD3H

Aug. 02, 2013

1633
68

After I've played the prequel now, this game seems more sad now :(

Ruthole avatar

Ruthole

Apr. 25, 2010

8592
435

If you wait long enough at the "The End" screen a message appears:

"The shrink leaves, and suddenly I don't even have a person to tell my story to anymore."

So he does remember the shrink visiting, even though in the report the shrink says that he doesn't remember any of their prior meetings.... that's so sad :(