Samsara Room

Samsara Room

oleh Abroy
Laporkan Game
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Samsara Room

Rating:
3.8
Dirilis: September 05, 2013
Terakhir diperbarui: September 18, 2013
Pengembang: Abroy

Tag untuk Samsara Room

Deskripsi

Dare to enter the most mysterious room escape game ever made?

Cara Bermain

Mouse to play.

FAQ

Apa itu Samsara Room?

Samsara Room adalah game escape room point-and-click yang dikembangkan oleh Rusty Lake di mana pemain memecahkan teka-teki untuk keluar dari ruangan misterius.

Bagaimana cara bermain Samsara Room?

Di Samsara Room, kamu menjelajahi ruangan dengan mengklik objek, mengumpulkan item, dan memecahkan teka-teki untuk membuka area baru dan melanjutkan proses pelarian.

Siapa pengembang Samsara Room?

Samsara Room dikembangkan oleh Rusty Lake, studio yang dikenal dengan game escape room dan teka-teki mereka.

Fitur utama apa saja yang ada di Samsara Room?

Fitur utama Samsara Room meliputi visual bergaya gambar tangan yang atmosferik, teka-teki interaktif, objek tersembunyi, dan pengalaman escape room yang menarik.

Di platform apa saya bisa bermain Samsara Room?

Kamu bisa bermain Samsara Room sebagai game berbasis browser di situs seperti Kongregate, sehingga dapat diakses di PC maupun Mac.

Komentar

0/1000
Diolki80 avatar

Diolki80

Sep. 23, 2013

1797
21

Adventuring rule #1: Take everything that isn't nailed down

Punisherbr avatar

Punisherbr

Sep. 07, 2013

2072
30

Confess. You tried to use the knife on the fish with the candles around him and perform some kind of dark magic.

beacker1160 avatar

beacker1160

Sep. 10, 2013

2229
40

For those of you who are complaining about the ending...I looked up the meaning of "Samsara" and it makes more sense to me now. Samsara is a concept in some eastern religions: it is the passage of life and of the soul, of reincarnation, dawn and dusk. It's an endless cycle, and the goal of some of these eastern religions is to "break free" of this cycle by achieving "enlightenment." The phone at the beginning said to "search for enlightenment." You reincarnated into creatures over and over until you were able to "escape" the room, which was like breaking free of the cycle. it's a particularly westernized idea to be rewarded with money and stuff at the end of a game, but this game is very eastern in philosophy. See, the goal was not to get cake or rewards for escaping the room. Escaping the room itself, by achieving "enlightenment" (the ultimate state of mind according to those religions) was the goal all on its own.

greg
greg Developer

Great summary! The badge name also alludes to this concept.

Cainio101 avatar

Cainio101

Sep. 06, 2013

1715
38

When i saw the circle thing i thought "Why not put the fish in there!"

leon226 avatar

leon226

Sep. 06, 2013

1577
35

When I see a fish when I'm locked in a room, I think "Man, I need this" and grab the fish.