Cube Jumper

Cube Jumper

oleh AdrianG23
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Cube Jumper

Rating:
2.7
Dirilis: October 30, 2011
Terakhir diperbarui: October 30, 2011
Pengembang: AdrianG23

Tag untuk Cube Jumper

Deskripsi

Cubey The Cube terjebak di dasar Lubang Kubus raksasa, beberapa karakter pembenci kubus menjatuhkan gelombang kubus ke atas Cubey. Bantu Cubey mencoba melarikan diri! Cobalah memanjat setinggi mungkin tanpa tertimpa!

Cara Bermain

Tombol Panah untuk Bergerak. Spasi untuk Melompat

Pembaruan dari Developer

Oct 30, 2011 8:44am

This game was made in 3 hours as a Sunday boredom challenge. The next update will include a scoring system and a more colour-blind friendly colour scheme.

Komentar

0/1000
darklord413 avatar

darklord413

Oct. 30, 2011

7
0

Not a bad little game.

shreaddy avatar

shreaddy

Oct. 30, 2011

6
0

its a very clever idea hope there is a sequel with much more upgrades, mabie you could upgrade your guy or have different maps just a few exaples. please + so the creater can see this.

AdrianG23
AdrianG23 Developer

So, a sequel is actually happening. It's going to be a full game and our company is launching a Kickstarter for it to coincide with the UK Kickstarter launch. Look out for it on the 31st October, we're at the prototype stage now and hoping very much to be able to launch the game. :) It will definitely have upgrades, powerups and more!

Dulran avatar

Dulran

Oct. 31, 2011

4
0

This game has been around for a while... It was previously known as Minecraft Sandtraps.

AdrianG23
AdrianG23 Developer

Actually it's just inspired by a level on one of the old Castlevania games in which blocks fell from above in a pre-ordained pattern, all I did was make it 3D and random for funsies.

honnza avatar

honnza

Oct. 30, 2011

3
0

bug: I managed to leave the pit sideways by falling (unintentionally) into a deep hole on the edge and discovering the green wall was no longer there.

AdrianG23
AdrianG23 Developer

Thanks for the reports, I've found these and a few more, it's nice to see somebody providing good feedback. I'm going to squash them and add some features next weekend, sunday afternoons are a short but sweet window for creativity.

philiosapien avatar

philiosapien

Oct. 30, 2011

3
0

very good, but you need to have more of a warning on when the lit up squares are going to show up and make them easier to see, also more modes and a scoring system, also maybe updated graphics