Alien Striker
oleh Andrew_Nyers
Alien Striker
Tag untuk Alien Striker
Deskripsi
Didedikasikan untuk semua penggemar hardcore side scrolling shooter di luar sana. Misi kamu di sini adalah membantu Toby menemukan dan membawa kembali harta kota dari Alien yang telah mencurinya. Ada 7 tempat indah berbeda untuk dijelajahi dengan pertarungan boss besar di setiap bab. Ada juga banyak senjata unik dari senjata utama hingga sekunder yang bisa dibuka, bahkan kamu juga bisa menggabungkannya untuk menciptakan senjata pamungkasmu.
Cara Bermain
MOUSE - Gerak. KLIK KIRI - Tembak. SPASI - Serangan Spesial. SCROLL MOUSE - Ganti antara senjata utama dan sekunder (atau bisa juga pakai tombol 1 dan 2 di keyboard). ESC - Jeda/Pengaturan
Komentar
Mad_Mat
Jul. 31, 2012
Hit box should be located into the character centre
musared
Jul. 31, 2012
needs autofire.
rhill
Aug. 01, 2012
Agree with musared, autofire is a must-have. But, well, in the meantime, the usual do-it-yourself autofire method works : keep LMB pressed, click RMB, you're done. Another feature that's kind of missing is a minimap/progress indicator so that the user can know how far he is from the end of a a level. Last, being able to zoom out would be nice because as yet we cannot see all enemies.
Thanks for the input...we really appreciate it :)
IayaMatsumoto
Sep. 12, 2014
I like it, but it's a bit grindy... I think that some coins should be awarded after finish a stage.
dtrungle
Aug. 03, 2012
I know your description says "hardcore shooter fans" but it would still be a good idea to add a difficulty setting, Normal and Hardcore would suffice. As it is now, I died on level 1 like 3 times from the start. Your starting weapon is so slow and weak that I had to 'avoid' enemies in order to finish the round. The casual player would probably have to grind the start levels so many times to afford upgrades to make the game less frustrating. Another thing I find is the hitbox, your guy's head is just a bullseye board on top of the ship. Lastly, a lot of the dialogue needs polishing. They need to be longer or click-to-advance/remove.
Thanks for the input dude...we will make it more better in the sequel :)