Greemlins: Kamikaze

Greemlins: Kamikaze

oleh Eciv
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Greemlins: Kamikaze

Rating:
3.2
Dirilis: February 29, 2012
Terakhir diperbarui: March 06, 2012
Pengembang: Eciv

Tag untuk Greemlins: Kamikaze

Deskripsi

Greemlins menyerang lagi! Tantang 36 level berbeda, 6 latar menakjubkan, dan 7 mode permainan dalam pertempuran melawan musuh licik bersama skuad Kamikaze heroik! Cocokkan 3 atau lebih gremlin dengan warna sama untuk menyingkirkannya. Kamu menang jika berhasil mencapai misi yang tertera di baris bawah tepat di bawah meriammu. Kumpulkan koin dan bola emas di dalam game setelah setiap level dan beli power-up di "Tricks Shop" jika kamu kesulitan.

Cara Bermain

Gunakan mouse untuk mengarahkan dan klik kiri untuk menembak.

Pembaruan dari Developer

Feb 29, 2012 11:04am

Version 03/06/12 fixes:

- loading time slightly reduced;
- moderate increased cannon fire speed and shortened time for โ€œcomboโ€ animations;
- new waves timer is now on pause while โ€œcomboโ€ animation plays;

Komentar

0/1000
dhani1 avatar

dhani1

Mar. 04, 2012

5
1

the loading seems to take to long, reduce the time the "combos" run, and increase firingtime to make this game enjoyable...there are some levels where i use 6 items, and still dont come close to holding the gremli9ns back

Smurf123 avatar

Smurf123

May. 16, 2017

1
0

Sluggish loading, gremlings moves while shots are in the air and a multitude of other problems. In short, horribly executed and wasted potential.

The_Shadow avatar

The_Shadow

Mar. 03, 2012

6
3

It has the makings of a good Bubble Bobble style game, but it's very sluggish. Why does it take so very long for the cannon to reload? I'm only a few episodes in and I can barely fire off 5 rounds before the greemlins advance to the bottom of the level.

primet21 avatar

primet21

Mar. 03, 2012

2
1

I like how the arrow of the cannon turns to the color of the greemlin so you don't have to look down at the actual greemlin

zob9 avatar

zob9

Mar. 03, 2012

3
2

Gameplay is sluggish, it's bubble bobble clone for crying out loud, how much hardware do you really need?