The Blind Swordsman

The Blind Swordsman

oleh EvilDog
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The Blind Swordsman

Rating:
3.3
Dirilis: April 01, 2014
Terakhir diperbarui: April 09, 2014
Pengembang: EvilDog

Tag untuk The Blind Swordsman

Deskripsi

v1.3. - Ditambahkan petunjuk kematian tentang cara bermain dan bagaimana kamu mati. - Pertarungan Warlock diperbarui. - Bisa mengulang setelah mati. - Lebih banyak hal yang bisa dilewati dengan spasi. - Memperbaiki masalah audio dan menambahkan suara kuda lebih lambat saat berputar di sekitarmu. - Memperbaiki beberapa masalah sinematik. - Memperbaiki berbagai bug. - Menampilkan skor saat ini setelah mode bertahan hidup. v1.2. - Medali diterapkan. - Mode survival terbuka secara default. - Preloader diubah. - Bisa melewati intro cerita dengan spasi. - Ditambahkan pemberitahuan "360 mode unlocked" tentang headphone. v1.1: Sistem skor tinggi dan perbaikan hingga pemanah. v1.02: Memperbaiki level 3 dengan musuh pisau. v1.01 : Memperbaiki layar putih di preloader. *Paling seru dimainkan dengan headphone volume tinggi.*. Game baru yang sudah lama kami kerjakan! Kamu adalah pendekar buta dan sedang dalam misi untuk mendapatkan kembali penglihatanmu! Lawan musuh tanpa henti dan temukan kemampuan baru yang tak pernah kamu bayangkan!

Cara Bermain

Putar: A, D, Kiri, Kanan. Blok: S, Bawah. Serang: W, Atas

Komentar

0/1000
Strongcleric avatar

Strongcleric

May. 27, 2014

57
1

It would be helpful, when playing the game, to be able to see a replay of how the fight happened afterward, whether you win or lose. Otherwise, it is impossible to know how much you are turning with each time you hit the button, to know if you are turning too much or too little. If you actually were the swordsman, you would at least know how much of a turn you have made, but on here, there is absolutely no way to know.

reapro9 avatar

reapro9

Apr. 01, 2014

74
2

well i just have to say that my hearing is bad and that the enemy's
sword skills are good

realfear avatar

realfear

Apr. 01, 2014

77
4

Great idea, but id recommend some extra cues that let the player know what they themselves are doing, sometimes I get confused weather or not something i did worked or not, and I still have no idea if you can quickly swing or block after another swing or block, or weather it's even necessary.

ARDAtheGAMER avatar

ARDAtheGAMER

Apr. 01, 2014

61
4

Pretty amazing concept but it is way too hard for me to enjoy. Still had some good time with it. 8/10

bobthepanda avatar

bobthepanda

Apr. 01, 2014

44
3

So is there any point to blocking? At all? Is it less of a block and more of a parry? I understand how the game works (following the sounds), but I still think the instructions are vague. Even though I'm blind, I probably know if I'm holding my shield up or trying to bash his weapon away with the shield. I don't though.