GoblinLair

GoblinLair

oleh FlynnBoyO
Laporkan bug
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GoblinLair

Rating:
2.6
Dirilis: August 09, 2009
Terakhir diperbarui: August 21, 2009
Pengembang: FlynnBoyO

Tag untuk GoblinLair

Deskripsi

Bangun dan isi markas bawah tanah dengan goblin sambil memasang jebakan untuk monster yang menyerang. Goblin mengumpulkan emas dan memakan bangkai monster. Lihat seberapa tinggi level yang bisa kamu selesaikan.

Cara Bermain

Gunakan WASD atau tombol panah untuk menggulir. Pilih tanah atau jebakan untuk dipasang dengan tombol alat di bawah. Isi markas bawah tanah dengan jumlah goblin yang dibutuhkan dan perluas hingga jumlah obor yang diperlukan untuk menang. Goblin akan otomatis mengisi markas saat kamu membangunnya. Goblin akan otomatis menempatkan obor saat mereka memasuki area gelap. Pasang jebakan untuk membunuh monster yang masuk. Tempatkan peti agar goblin bisa menyimpan emas yang mereka kumpulkan. Setelah goblin menyimpan emas, emas itu bisa digunakan pemain. Monster akan mencuri emas pemain jika mereka bisa mengakses peti. Goblin akan pergi atau kelaparan jika tidak bisa makan kelelawar, tikus, atau daging monster. Jebakan dipasang dengan menempatkan tengkorak dan tulang di titik terowongan tempat monster akan lewat.

Pembaruan dari Developer

Aug 9, 2009 9:27pm

I just noticed today that Kongregates score keeping API breaks the upward level incrementation of this game. You have to be signed in to your Kongregate account in order for the levels to progress. I just found this bug and will try to get it fixed asap.

Komentar

0/1000
Ralfo avatar

Ralfo

Sep. 13, 2009

5
0

underrated! very funny and good concept, qiute easy, played the first 10 level in a row. but ... had problems with lags! gameplay got very slow sometimes.
small map would be nice. eager to come back and see new developments.
5/5

mage424046 avatar

mage424046

Sep. 03, 2010

2
0

great game, i can't wait for the sequeal, also you can deselect by clicking dart trap and then clicking on the actions bar, i also like how the monsters dont come in waves they just constantly attack, in the sequeal you should add a multiplayer mode where the goblins either fight, ignore or help each other, maybe buildings, training camps for different goblin units, and maybe seperate spawning points for the goblins and monsters

FlynnBoyO avatar

FlynnBoyO

Aug. 12, 2009

2
0

Thanks for the positive feedback. I will do my best to get many of these suggestions into the next version. I'm very excited to be able to share this game with you all finally. I've been working on it for a couple years.

allenp avatar

allenp

Aug. 11, 2009

1
0

I really really like this game - it has a pretty steep learning curve and moves pretty fast for beginners - maybe add a way to have it run at half speed? Also definitely the minimap would help as would zoom in/out. This is an excellent start and has a lot of potential.

MacDuff avatar

MacDuff

Aug. 07, 2010

1
1

really a good concept, though needs some polishing. 3/5, might even be more with a minimap or zoom option, deselect and other additions already mentioned. I hope the promised sequel will come.