20000 Cogs under the Sea

20000 Cogs under the Sea

oleh GeneralVimes
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20000 Cogs under the Sea

Rating:
2.5
Dirilis: November 04, 2018
Terakhir diperbarui: December 05, 2018
Pengembang: GeneralVimes

Tag untuk 20000 Cogs under the Sea

Deskripsi

Versi lengkap game idle mekanik telah dirilis! Jelajahi lautan, bangun mesin steampunk keren, dan capai permukaan.

Cara Bermain

Klik gunung berapi bawah laut. Pilih mesin dari toko atas untuk dibeli. Tekan dan tahan pada mesin untuk melihat detail dan memodifikasinya

Pembaruan dari Developer

Dec 3, 2018 9:25am

Two new machines will help you expand your underwater steampunk contraption:
You can buy a Gearbox (as several players suggested), it increases the speed of the connected cogwheel 10 times
You can discover an Atlantis crystal on the ocean bed. It generates a force field, which boots your engines
Have fun building your awesome machines in this mad science adventure!

Wikia list of the game machines is complete: https://steampunk-idle-spinner.wikia.com/wiki/Underwater_world

FAQ

Apa itu 20,000 Cogs Under the Sea?

20,000 Cogs Under the Sea adalah game idle incremental yang dikembangkan oleh GeneralVimes di mana kamu mengelola kapal selam steampunk untuk mengumpulkan cog dan meningkatkan mesin.

Bagaimana cara bermain 20,000 Cogs Under the Sea?

Di 20,000 Cogs Under the Sea, kamu mengumpulkan cog secara otomatis seiring waktu dan menggunakannya untuk membeli peningkatan serta meningkatkan sistem otomatisasi kapal selam.

Apa saja sistem progres utama di 20,000 Cogs Under the Sea?

Game ini memiliki mesin dan sistem yang dapat ditingkatkan untuk meningkatkan produksi cog, dengan opsi otomatisasi lebih lanjut dan peningkatan efisiensi seiring progres.

Apakah 20,000 Cogs Under the Sea memiliki progres offline?

Ya, 20,000 Cogs Under the Sea memiliki progres offline, memungkinkan pemain tetap mendapatkan cog meskipun tidak sedang bermain.

Siapa pengembang 20,000 Cogs Under the Sea?

20,000 Cogs Under the Sea dikembangkan oleh GeneralVimes dan tersedia untuk dimainkan sebagai game idle incremental berbasis browser.

Komentar

0/1000
47supersonic avatar

47supersonic

Nov. 12, 2018

4
0

Yeah, basically beat the game I think, since the machine cannot currently go above the water, and I'm in the quadrillion range. Probably gonna go back to one of the old games, see if I can do better in em, while waiting for comment, good job, really!

GeneralVimes
GeneralVimes Developer

Cool! Yes, for this game the aim is to reach the surface. I think in January or so I'll add a new world here, reachable from the portal.

ExeBardBro avatar

ExeBardBro

Nov. 08, 2018

3
0

P.S. you need to make tips. how am I supposed to know that I can change and rotate pipes?

GeneralVimes
GeneralVimes Developer

Yeah, writing the Wikia now, it will be here: http://steampunk-idle-spinner.wikia.com/wiki/Steampunk_Idle_Spinner_Wiki As for the pipe, please, long-press the bubble tube near its end or its beginning. Then you'll be able to drag its points and use it to gather bubbles in the required point. I'll make this clear in the tutorial in the next update.

Scataday avatar

Scataday

Nov. 08, 2018

3
0

my tactic seems to break the game. keep buying only the time multipliers. Crazy profits, but at million x time acceleration it freezes up completely

GeneralVimes
GeneralVimes Developer

Interesting, could you, please, send you screenshot to general@cardswars.com? I'll adjust the game variables to make play more interesting

jstocker02 avatar

jstocker02

Nov. 05, 2018

3
0

i broke the game lol

GeneralVimes
GeneralVimes Developer

tell me how and I'll fix it :D

MartenFawkes avatar

MartenFawkes

Dec. 04, 2018

2
0

Just a heads-up, the new gearbox might be breaking the game. Literally.
I chained a few and used them to ramp up rotations to something north of several undecillion rotations and the game completely froze on my end. Even after reloading i can't access the game.

GeneralVimes
GeneralVimes Developer

oh, thank you! I'll take a deeper look, maybe I should add friction or torgue concept EDIT: thank you very much, bug fixed!