Hook Frog
oleh GrapefruitTrain
Hook Frog
Tag untuk Hook Frog
Deskripsi
Hook dan Frog di dunia yang sangat cocok untuk katak yang jago mengait. Musik oleh REFLXSN https://soundcloud.com/reflxsn/tracks?fbclid=IwAR1EEkkDnsK4_uy7MSkavNy3kj6_45TLqnkZPaWaA1z04Vp5J_o6UpPCTZQ .
Cara Bermain
A untuk bergerak ke kiri, D untuk ke kanan. Tahan spasi untuk mengait ke titik terdekat! Lepaskan spasi untuk melepas kait. Saat mengait, tekan W untuk naikkan lidah dan D untuk turunkan. Semoga berhasil!
FAQ
Apa itu Hook Frog?
Hook Frog adalah game idle clicker yang dikembangkan oleh GrapefruitTrain di mana kamu mengendalikan katak yang menggunakan lidahnya untuk menangkap dan menarik serangga.
Bagaimana cara bermain Hook Frog?
Di Hook Frog, kamu klik untuk meluncurkan lidah katak dan menangkap serangga, mendapatkan poin dan meningkatkan kemampuan katak agar bisa menangkap serangga lebih efisien.
Apa saja sistem progresi utama di Hook Frog?
Progresi utama di Hook Frog adalah mendapatkan poin dengan menangkap serangga, yang kemudian bisa digunakan untuk meningkatkan kecepatan lidah katak dan kemampuan lain agar menangkap serangga lebih cepat.
Apakah Hook Frog memiliki progres offline?
Ya, Hook Frog memiliki progres offline, sehingga katakmu tetap menangkap serangga dan mendapatkan poin meski kamu tidak aktif bermain.
Di platform apa kamu bisa bermain Hook Frog?
Kamu bisa memainkan Hook Frog sebagai game browser di Kongregate, sehingga bisa diakses di sebagian besar komputer dengan koneksi internet.
Komentar
del606257
Dec. 05, 2018
Nice idea, but I have one big issue with it. Your momentum doesn't carry over as you swing from one hook to another. If you're moving forward quickly and then grab onto a hook while I'directly underneath it you'll just stop dead in your tracks. It feels extremely awkward.
bradjohn
Dec. 06, 2018
Two things: First in the cave level you can just walk on the bottom and get to the finish. Second the lasers should reset when you respawn, I had to restart because in the level with two lasers from above I got stuck with the lasers continually killing me whenever I spawned. Other than that fun game! oh yeah and momentum too but it looks like some people have already commented that.
Flo00
Jan. 07, 2019
I like the game overall, there are some issues: In the second orange level the laser is firing one after another, makes it REALLY hard. And made me quit. Also I'd like to turn off the music without turning off the sfx, it gets really annoying after some time. Also I'd like some game menu or pause screen. (Maybe there is one? Neither P or Esc worked.)
Jefftree
Dec. 06, 2018
Controls are super still and the difficulty is near non-existent. I like the premise of a swinger but it needs a hefty dose of polish.
Beezeecade
Dec. 06, 2018
Cute art and I like the music. However, considering that you have different areas that look different, the music should probably reflect that.
Also I'm not sure if this is possible, but maybe having the ability to go back a hook might be cool. It might've just been my game glitching, but I wasn't able to do so on the levels I tried it. And instead of having arrows to point to the active hook, maybe have a glow around it, just like around the checkpoint. As for the checkpoint, something more prominently signifying it activating would be a good addition, just like what you did with the exits at the end of each level.
The score seems almost arbitrary as it's not immediately clear what the purpose of having a score even is or what the score refers to. Maybe have it so that each level has maybe a max of 3-5 flies, with darkened silhouettes of uncaught flies at the top and at the end of each level, you can see how many you've caught.
Good work on this game so far.