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Rogue Fable III

Rogue Fable III

oleh Justin_wang123

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Rogue Fable III

Rating:
4.2
Dirilis: January 13, 2019
Terakhir diperbarui: January 13, 2019
Pengembang: Justin_wang123

Tag untuk Rogue Fable III

Deskripsi

Rogue Fable III combines the challenge, tactics and strategy of classic roguelikes with a modern interface and graphics. Designed from the ground up to be beatable in a single hour, but with a huge variety between runs. Rogue Fable III includes:

- 9 base character classes which can be multiclassed over the course of a game.
- 6 skills, 65 talents and 42 abilities from which to build your character.
- 13 unique dungeon branches to discover
- 110 monster types each with their own abilities, behaviors, strengths and weaknesses.
- 140 items to collect.

Rogue Fable III is in active, continuous development and will be receiving regular updates for the next few weeks at which point I am planning on bringing the game to Steam Early Access.

Massive thanks to the many testers who helped make this release possible. I couldn't have done it without you guys!

We've been using a discord group for feedback, bugs and general game discussion:
https://discord.gg/uC9m5wU

Cara Bermain

- Shift + clicking your character will perform extended rest
- the num pad keys can be used for movement
- 1, 2, 3, 4 etc. are used to quick cast your abilities
- [a] is used toggle targeting mode w/ the keyboard i.e. you can use the numpad to move the cursor (useful for ranged attacks)
- [w] is used to swap between your current weapon and previous weapon
- [e] is used for auto explore
- [tab] is used to auto attack the nearest enemy
- [q] is used to auto attack with your quick slot weapon.
- [esc] will cancel abilities, items, and close menus.
- < and > are used to fast travel to the stairs or to go up and down the stairs when you are already standing on them.

Komentar

0/1000
WalrusBites avatar

WalrusBites

Dec. 06, 2018

1435
26

Why don't our mages have resistance their native element? Going up against fire-based enemies as a fire mage weakens your damage output, but theirs seems to stay the same.

p0tatoe avatar

p0tatoe

Dec. 04, 2018

807
14

I feel that getting a second copy of a tome should give you a talent point or something.

Sanmei avatar

Sanmei

Jan. 25, 2019

554
18

Feels more prone to difficulty spikes than the previous game. I never have to worry about HP attrition, just getting pulverized by an unexpected challenge.

clasher235 avatar

clasher235

Dec. 01, 2018

333
11

I went down into an optional dungeon, and a fire lizard shot flames at me across a gap. I then went up, and, on the same place, there was smoke drifting up out of a gap in the floor. I'm amazed by the attention to detail.

GIJohnny avatar

GIJohnny

Nov. 28, 2018

509
20

After finally winning, my main gripe is this: the "treasure" for completing level 4 of the sewers, core and ice caves is pure unenchanted crap. Pretty anti-climactic reward for the epic battles that led there. Is this intentional or a bug? Otherwise, this game is a solid 5/5 stars for me :)