Shootorial #2

Shootorial #2

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Shootorial #2

Rating:
4.0
Dirilis: October 14, 2008
Terakhir diperbarui: October 16, 2008
Pengembang: Kongregate

Tag untuk Shootorial #2

Deskripsi

Tutorial membuat game Flash tingkat pemula ini membahas latar belakang yang bisa digulir.

Cara Bermain

Selesaikan Shootorials dan pelajari cara membuat game Flash-mu sendiri!

FAQ

Apa itu Shootorial 2?
Shootorial 2 adalah game shooter luar angkasa berbasis browser yang dibuat oleh Kongregate sebagai bagian dari seri tutorial yang mengajarkan dasar-dasar membuat game shoot-'em-up.

Siapa pengembang Shootorial 2?
Shootorial 2 dikembangkan dan diterbitkan oleh Kongregate.

Apa gameplay utama di Shootorial 2?
Di Shootorial 2, pemain mengendalikan pesawat luar angkasa dan menembak kapal musuh yang datang, menavigasi level dengan menghindari tembakan musuh dan rintangan.

Jenis game apa Shootorial 2?
Shootorial 2 adalah game shoot-'em-up arcade klasik yang dimainkan langsung di browser web.

Apakah ada sistem progresi di Shootorial 2?
Progres utama di Shootorial 2 adalah melewati gelombang musuh yang semakin menantang saat pemain berusaha meraih skor tinggi dalam game shooter luar angkasa ini.

Komentar

0/1000
AlphaOmegaTroll avatar

AlphaOmegaTroll

Apr. 23, 2011

73
6

Less and less people continue, it's like the shootorials are a dungeon RPG. Get past level 1 and understand it you can move on to level 2. If you don't try again.

Conquer all 8 levels and you are a potential developer :)

rayhon avatar

rayhon

Dec. 27, 2013

7
0

Im haveing some issues with this one, I keep getting error 5007: An ActionScript file must have at least one externally visible definition. on my Background.as Any help would be greatly appreciated

garm29 avatar

garm29

Mar. 22, 2010

45
5

here is a way I found for the code to make it even better, the background will go faster if you go foreward, and will go slower if you go backward

class Background extends MovieClip
{
function onEnterFrame()
{
if( Key.isDown(Key.RIGHT) )
{
_x = _x - 3;
}
if( Key.isDown(Key.LEFT) )
{
_x = _x + 1;
}
_x = _x - 2;
}
}

by the way this is not including the loop code

EricPower avatar

EricPower

Feb. 19, 2011

25
3

ploopy if your ship lags try increasing/decreasing fps. too high can cause lag and too slow can make your ship jump from place to place and appear laggy while not being laggy

Cozythrias avatar

Cozythrias

Jun. 04, 2011

23
3

not being able to understand the codes in this tutorial, you won't be able to troubleshoot your way out of your problem, make your own background make your own ship don't use the same width and height and you will find yourself troubleshooting and learning at the same time.