Silver Lining

Silver Lining

oleh Lysis
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Silver Lining

Rating:
3.1
Dirilis: December 05, 2009
Terakhir diperbarui: December 05, 2009
Pengembang: Lysis

Tag untuk Silver Lining

Deskripsi

Kamu punya 60 detik untuk meraih skor sebanyak mungkin. Dapatkan poin dengan mengarahkan tetesan hujan ke bunga. Angin akan menggerakkan tetesan ke kiri atau kanan, awan menambah poin tiap tetesan. Setiap penempatan item mengurangi poin, jadi jangan terlalu banyak! Jika kesulitan mendapatkan banyak poin, pikirkan strategi penempatan item. Melihat tutorial lagi bisa membantu. Mudah mendapatkan ribuan poin di level 1 jika tahu caranya. Kamu tidak bisa menghapus item dari area permainan - jadi harus dipikirkan dalam strategimu.

Cara Bermain

Gunakan mouse untuk memilih item di kanan dan tempatkan di area permainan. Ingat, setiap penempatan akan mengurangi poinmu! Keluar ada di menu mouse (klik kanan di PC). Pilih tombol musik/mute di halaman judul.

Pembaruan dari Developer

Dec 5, 2009 3:08am

New version incorporates common requests of quick restart button and free-play mode.

Thatโ€™s how much I love you guys.

Komentar

0/1000
andrewthegreat90 avatar

andrewthegreat90

Dec. 12, 2009

9
0

It would be good if you could prepare first.
Also I would like more than 1 minute

Lysis avatar

Lysis

Dec. 12, 2009

4
2

(2nd comment to fit within size limitation)

I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.

I've also noted the other points raised, and will try to incorporate them in future games.

Juquinha avatar

Juquinha

Dec. 09, 2009

2
1

Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?

Lysis avatar

Lysis

Dec. 12, 2009

3
2

The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.

I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.

Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.

Galev avatar

Galev

Nov. 30, 2011

3
3

Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me

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