Last Continue: Customization Prototype
oleh MatKrulli
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Last Continue: Customization Prototype
Tag untuk Last Continue: Customization Prototype
Deskripsi
Setelah mencuri kapal dan melarikan diri dari dunia alien yang berbahaya, akhirnya kamu bisa beristirahat. Namun, bahaya masih mengintai. Dengan bantuan partner AI-mu, kamu harus menyiapkan kapalmu untuk bertempur. Tingkatkan dan desain senjatamu sendiri, lalu uji dalam simulasi yang intens. Musuh mengejarmu, dan saat situasi memanas, satu-satunya jalan keluar adalah menerobos.
Cara Bermain
WSAD/tombol panah untuk bergerak, mouse untuk membidik dan menembak, 1-4 memilih dan Q/E mengganti susunan senjata. Perlu diketahui bahwa sebagian besar kontrol bisa dikustomisasi di menu pengaturan.
Pembaruan dari Developer
Updated to version 1.2.0, final version
Changelog:
-Final release of the game, excluding possible fixes if bugs are found.
-Customization system interface almost completely revamped.
-Final dialogue with Ash added.
Komentar
JaredSkye001
Aug. 27, 2017
The idea behind the weapon customization system holds a lot of promise. I've already made quite a few wacky creations, like homing shotguns and a heavy ballistic wall of boomerangs. My only gripe is how technically limited your arsenal can really be; yes, making a kooky combination of modules is neat, but it can really make them all blend together in how they feel. As opposed to specializing each of your weapons, which ironically takes away their 'unique' feel. I'd love to see more done with this, as I think you have a neat idea on your hands.
The idea for this game is that we'll launch a few more episodes throughout this month and the next and keep updating it as we go. In the second episode, we'll probably add drag to the orbs and new orb modules to substitute the current prototype ones. Some of the ideas are more impulse and less drag, also explosions and probably a mine. So yeah, we're going to keep improving the game and releasing new content for a while, so if you liked it, be sure to favourite so you'll know when the new releases come out ^^
Doc_Tavian
Aug. 27, 2017
Red text against black background is hard to see/read. Especially for us old guys.
Edit: version 1.0.2 has a larger font. We'll look into using another font as soon as our artist is available(the current one is rather thin, which makes it look even darker when it's not bold)