Shootorial #1: ActionScript 3
oleh Moly
Shootorial #1: ActionScript 3
Tag untuk Shootorial #1: ActionScript 3
Deskripsi
Tutorial pembuatan game flash level awal ini membahas pergerakan sprite dasar melalui input keyboard. Dibuat dengan izin dari Kongregate.
Cara Bermain
Selesaikan Shootorials dan pelajari cara membuat game Flash-mu sendiri.
FAQ
Apa itu Shootorial #1 (ActionScript 3)?
Shootorial #1 (ActionScript 3) adalah game shooter luar angkasa berbasis tutorial yang dikembangkan oleh Moly dan di-host di Kongregate, dirancang untuk mengajarkan dasar-dasar membuat shooter side-scrolling menggunakan ActionScript 3.
Bagaimana cara bermain Shootorial #1 (ActionScript 3)?
Di Shootorial #1 (ActionScript 3), kamu mengendalikan pesawat luar angkasa yang bisa bergerak naik turun, dan menembakkan proyektil untuk menghancurkan asteroid yang datang sambil menghindari tabrakan.
Siapa pengembang Shootorial #1 (ActionScript 3)?
Shootorial #1 (ActionScript 3) dikembangkan oleh Moly sebagai bagian dari seri tutorial pengembangan game langkah demi langkah.
Apa tujuan utama di Shootorial #1 (ActionScript 3)?
Tujuan utama di Shootorial #1 (ActionScript 3) adalah bertahan selama mungkin dengan menembak jatuh asteroid dan menghindari rintangan dalam format game shooter arcade klasik.
Apakah Shootorial #1 (ActionScript 3) ditujukan untuk pengembang game atau pemain?
Shootorial #1 (ActionScript 3) terutama ditujukan untuk calon pengembang game yang ingin belajar membuat game shooter sederhana dengan ActionScript 3, namun juga bisa dimainkan sebagai shooter luar angkasa dasar.
Komentar
Kriptonic
Jun. 06, 2010
It would be nice to see how to set up the Keyboard stuff. I know all you were doing was an AS2 to AS3 port, but can you please provide a good tutorial on how to set up the keyboard to work with MovieClips? Without that knowledge, a lot of people aren't even going to be able to do some of the most simple elements of flash games...
Gamer200
Jan. 02, 2012
If you are stuck at step 11 replace the "enterframe" with Event.ENTER_FRAME
Varilian
Feb. 25, 2011
As per SamWarrior's comment, one of the best parts about programming is being given a complete set of someone elses code. If people were truly inquisitive, they would delve into the Key.as file they are given. The ability to have a keyboard event handler is the subject of thousands of tutorials, but the people who read this would be much better off if they just looked inside of the code they are given! If you want fluid movement, you need to read inside of that Key.as, and learn to love it! I know it's long, but please give this a '+' so people can learn!
thelolcano
Aug. 10, 2011
i need help, im using cs5.5 and ac3, i just finished step 13, and decided to test my game, i have the codes exactly the same, and i dont get any errors, but my ship will not move, help please????
scientist102
Feb. 04, 2011
Sry, I meant:
Saying "paste the code below" and not explaining what it means is not really teaching you about AS3, but telling you what to do, rather.