Hex color idle

Hex color idle

oleh Myafkish
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Hex color idle

Rating:
3.4
Dirilis: December 01, 2017
Terakhir diperbarui: December 03, 2017
Pengembang: Myafkish

Tag untuk Hex color idle

Deskripsi

Game IDLE tentang warna. Dapatkan warna baru, jual, beli pembaruan, beli talenta dengan cat emas.

Cara Bermain

Seret dan lepas warna dengan mouse

Pembaruan dari Developer

Apr 10, 2018 8:15pm

Beta is started now. I sent links to those who wrote to me. If you get redirect to kongregate with this link, you need to logout, follow link, than log in again kongregate, here is kongregate bug

FAQ

Apa itu Hex Color Idle?

Hex Color Idle adalah game idle incremental yang dikembangkan oleh Myafkish di mana kamu menghasilkan dan mencampur warna dalam sistem warna heksadesimal untuk maju.

Bagaimana cara bermain Hex Color Idle?

Di Hex Color Idle, kamu menghasilkan warna dasar dan menggabungkannya untuk menciptakan warna baru, membuka upgrade, dan meningkatkan produksi warna seiring waktu.

Apa sistem progres utama di Hex Color Idle?

Progres di Hex Color Idle didasarkan pada menggabungkan warna untuk membuka shade baru, membeli upgrade untuk meningkatkan produksi, dan mencapai warna milestone untuk hadiah.

Apakah Hex Color Idle memiliki mekanik prestige atau reset?

Ya, Hex Color Idle memiliki sistem prestige yang memungkinkanmu mereset progres demi bonus yang mempercepat permainan berikutnya.

Bisakah kamu bermain Hex Color Idle secara offline?

Hex Color Idle adalah game idle berbasis browser yang mendukung progres offline, memungkinkanmu mengumpulkan sumber daya saat tidak bermain.

Komentar

0/1000
shibbysean avatar

shibbysean

Dec. 02, 2017

206
4

You get gold paint too slow after prestige.

bakultimate avatar

bakultimate

Dec. 03, 2017

170
4

To compensate for the very small progress after the 1st rebirth, why not put "fixed" gold paint at some levels, and "probability" of gold paint at others ?

For exemple, every 100 levels, you can get a fixed reward (not as high as the first one of course), and every 10 or so, you have a 20% chance to get a certain amount of gold paint.

With that system you can even add a new branch of talents to get more chance to get gold paint and/or increase the amount you get when it procs.

Lloyd_Majere avatar

Lloyd_Majere

Jan. 08, 2018

92
2

Finally hit Tier 1024. It's an interesting concept to use hexidecimal colors, but... The game was fun in the beginning, slowed at 700, and straight boring past 1000. The double click function should be automated, 3 seconds is much too long for a tick cap, and all of the upgrades give diminishing returns. You basically are forced to reset every 100 tiers, but it takes longer and longer to get back to your reset point. Overall, it needs to be reworked to make the progress feel more enjoyable.

eeduardd avatar

eeduardd

Dec. 02, 2017

108
3

become very boring after 2h, and with first reset don't help me alot. and i will get anothers gold after lvl 100 so is rly boring to play again and again to make few golds...

Myafkish
Myafkish Developer

Yeah, i know this process sometimes can be boring. Ill update game and add more way to improve progress and interesting gameplay.

neomunk avatar

neomunk

Dec. 03, 2017

105
6

After reading your comment, it's now clear that the active cell isn't sorted. Why? You're making what could be an idle game into a drag from one box to another box every few seconds game. You don't have to look or anything, just drag frow one specific box to another specific box, always the same two boxes. That's not idle. Sort the other way, from low to high, and include the active box. That simple change will make this game 1000x more enjoyable to those who don't like repeating the exact same movement every few seconds. Youv;e invented a new genre, not the "clicker", but the "dragger". and it's wrist painful. :-/