Gravity Thruster
oleh PenryP
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Gravity Thruster
Tag untuk Gravity Thruster
Deskripsi
Bantu kapalmu keluar dari rintangan medan gravitasi di Gravity Thruster. Sebelum meluncurkan roket ke luar angkasa, pelajari cara mengendalikannya di lintasan rintangan Gravity Thruster. Kamu akan terbang di medan gravitasi, jadi harus mendorong dengan satu tangan dan mengarahkan dengan tangan lain. Pelajari cara menggunakan tractor beam untuk membawa bola ke tujuan, agar bisa membuka portal keluar di setiap level. Waspadai blok dan rintangan lain, jangan menabrak lantai dan hati-hati dengan turret senjata otomatis. Jangan lupa kamu bisa menembak balik ke turret dan rintangan yang ingin kamu hancurkan. Untuk membuka level berikutnya, selesaikan tugas dan bawa roket ke portal tanpa terlalu banyak kerusakan. Level Designer: Buat dan simpan hingga 5 level unik buatanmu sendiri.
Cara Bermain
Instruksi. Petunjuk animasi di dalam game akan membimbingmu. Tujuan tiap level adalah menerbangkan pesawat ke portal keluar. Peti dan turret otomatis mungkin menghalangi jalan dan harus dihancurkan! Bola harus diambil dengan tractor beam pesawat, lalu ditempatkan, dijatuhkan, atau didorong ke posisi di plinth kosong di level untuk mengaktifkan keluar. Kontrol. Petunjuk animasi di dalam game akan menjelaskan kontrol. Gunakan Mouse untuk mengarahkan pesawat, tombol mouse atau E untuk menembak. Gunakan Panah Atas, atau W untuk mengaktifkan thruster pesawat agar maju. Gunakan Spasi, atau Q untuk mengaktifkan dan menonaktifkan tractor beam.
Komentar
rut_1
Apr. 10, 2013
I was really liking this game until I tried to pick up the orb object with my tractor beam by pressing space on level 2. The beam appeared, but no matter how hard I tried, I couldn't left the orb. And I like the music. So I will reserve rating until that is fixed. If it was, I sense a 4* star game or better here!
You need to let go of the space bar to lock the beam. it'll lock at it's current length and let you carry the orb away. On later levels you'll need to use a variety of long and short beams at different stages to be able to complete harder tasks.
Koitenshin
Apr. 10, 2013
I think the mouse controls are detrimental to the objective. WASD controls would help a lot more than "Fly to mouse cursor"
Thanks for the feedback - when you make it past level 2, you should be able to see how beneficial the mouse aiming control method is when the levels become tighter and more complex. There are many games with WASD and arrows to control direction and rotation - perhaps you'd prefer one of those if you're using a laptop.
rhill
Apr. 10, 2013
Not bad but... I have to agree with koitenshin: using the mouse to control the direction is a bad design choice. Arrow (and wsad) keys would have been far better. Of course then a little something more would have been needed to differentiate this game from the crowd of similar ones.
The game used to be keyboard only, using A-D and arrow keys for rotation. Testers found it way too hard to cope with rotation, gravity, and directional thrust all the same time (like gravitar - the original atari game from the 80's , which the game style is loosly based on) So we decided to use the simpler and easier to control method of using the mouse for the ships direction.
bjhamer
Apr. 10, 2013
i just can't get the beam to work at all. Some times it lifts and i have no idea why.
The beam locks when you let go of the space bar (or which ever beam activation key you use)
bjhamer
Apr. 10, 2013
it would be better if left click was the beam and space was fire.
There are alternate keys for both beam and fire if you prefer keys for things !