Three Trees
oleh Pepwuper
Three Trees
Tag untuk Three Trees
Deskripsi
Air, Udara, dan Matahari adalah tiga elemen yang menggerakkan dunia. Seimbangkan ketiga kekuatan alam ini dan lihat seberapa lama - dan besar - kamu bisa menumbuhkan pohonmu! Instruksi: Ketuk layar dan seret setiap elemen untuk mengaturnya. Setiap elemen saling menetralkan, jadi tujuanmu adalah menjaga keseimbangan! Cara Kerja: - Air (hujan) membantu pohon tumbuh dan menghilangkan tanah kering. Tapi jika terlalu banyak hujan, akan ada kelebihan air di tanah. - Matahari mengurangi kelebihan air di tanah, tapi terlalu banyak akan menciptakan debu berlebih. - Udara (angin) menghambat pertumbuhan pohon, membuat tanah retak dan kering, tapi juga meniup debu berlebih. Selain itu: - Item akan jatuh secara acak seiring bertambahnya skor. Ketuk item untuk membantu memulihkan keseimbangan bumi. Terlalu banyak air, debu, atau tanah kering akan mengakhiri permainan. Seimbangkan elemen, skor kamu akan bertambah! Berapa lama kamu bisa menjaga pohon tetap aman dari bencana?
Cara Bermain
Instruksi: Ketuk layar dan seret setiap elemen untuk mengaturnya. Setiap elemen saling menetralkan, jadi tujuanmu adalah menjaga keseimbangan!
Pembaruan dari Developer
Update: 2011-03-25: Latest update! Thanks for everyone who played the game. The three elements are more balanced now and we have new graphics and a new scoring system! Still haven’t integrated with Kongregate’s score board yet however. It’s on our long list of To-do list! :)
Update: 2011-02-26: Tutorial and score related buttons are not working yet. Item graphics will be updated soon!
Komentar
NormaTheNorman
Feb. 26, 2011
I get it now. You have to drag the sections around, not just click them. Rain adds to blue, sun adds to gold and reduces blue, and wind reduces gold. You have to play around with all three sections by continuously dragging. It's harder than it looks. I got my tree about half way in two containers, and my score up to 106.
shannanan
Feb. 27, 2011
The wind starts doing damage way too fast, almost immediately.
finagin007
Feb. 26, 2011
its a good concept for mutitasking. you have to use the rain to keep the ground fertilized, the sun to grow the tree, and the wind to make sure that there isn't an over abundance of either. id give it a 4/5
FafnirGrimbeard
Feb. 26, 2011
I like the concept and the graphics but the game really needs a tutorial. I need to see the game at work and the meaning of the changes we can see...
Kenelm
Apr. 08, 2011
Great idea, great realization, hell even pretty cool music and good graphics. The only problem is that the game is too easy. Switch twice everytime it starts to get hot, and then everything balances itself out. The only problem is that the game starts at an equilibrium, and there's no goal. It could be improved by starting the game at a random state so that you have to balance everything yourself, and make that a goal, but it would break the endlessness. That or come up with a more complex gameplay model, but it would break its simplicity. A choice has to be made, because simple and endless don't really work together. Tetris would be too easy if there was no randomness, and Breakout also would if it was endless.